Difference between revisions of "Concrete Jungle"
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Baronsmoki (talk | contribs) (→Game data: Added Windows config) |
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==Video settings== | ==Video settings== | ||
+ | {{Image|Concrete Jungle - in-game video settings.png|In-game video settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 66: | Line 67: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 74: | Line 75: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
Line 84: | Line 85: | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown |
Revision as of 23:21, 17 September 2019
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Developers | |
---|---|
ColePowered Games | |
Engines | |
Clickteam Fusion 2.5 | |
Release dates | |
Windows | September 23, 2015 |
macOS (OS X) | March 28, 2017[1] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
itch.io | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\ConcreteJungle\ConcreteJungleSave.ini |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/400160/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\ConcreteJungle\ |
macOS (OS X) | ~/Library/Application Support/ConcreteJungle |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/400160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Intel Core 2 2.0 GHz AMD Phenom |
Intel Core i3 AMD Phenom II |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | 10.12 |
Processor (CPU) | Intel Core i5 1.4 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | Intel HD Graphics 5000 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/400160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (400160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.