Difference between revisions of "Metal Fatigue"
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Baronsmoki (talk | contribs) (→Network: Online play, according to MobyGames) |
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|minRAM = 32 MB | |minRAM = 32 MB | ||
|minHD = | |minHD = | ||
− | |minGPU = | + | |minGPU = |
|minDX = 7.0a | |minDX = 7.0a | ||
|minVRAM = 4 MB | |minVRAM = 4 MB |
Revision as of 22:08, 2 September 2019
Developers | |
---|---|
Zono | |
Publishers | |
Night Dive Studios | |
Psygnosis | |
TalonSoft | |
Release dates | |
Windows | July 30, 2000 |
General information
Availability
Essential improvements
Skip intro videos and splash screen
Delete or rename movie files[1] |
---|
|
Disable the 3Dfx logo splash screen[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/888040/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/888040/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
nGlide configurator settings. Access by opening
<path-to-game>\nglide_config.exe
.Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Glide |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 4 MB of VRAM DirectX 7.0a compatible |
|
Other | 4x CD-ROM drive |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/888040/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (888040) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Baronsmoki on 2019-09-02