Difference between revisions of "Disciples II: Dark Prophecy"
From PCGamingWiki, the wiki about fixing PC games
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{{Save game cloud syncing | {{Save game cloud syncing | ||
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− | |steam cloud | + | |gog galaxy = false |
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− | |uplay | + | |origin = |
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− | |xbox cloud | + | |steam cloud = false |
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Revision as of 21:35, 28 August 2019
Developers | |
---|---|
Strategy First | |
Publishers | |
Infogrames | |
Release dates | |
Windows | January 24, 2002 |
Key points
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Gold version - includes all content | |||
Green Man Gaming | ||||
Steam | Disciples II: Gallean's Return (Dark Prophecy, Guardians of The Light, Servants of The Dark) | |||
Steam | Disciples II: Rise of the Elves |
Version differences
- Disciples II Gold is a complete edition containing the base game and all three expansions (Guardians of The Light, Servants of The Dark and Rise of The Elves) plus five new bonus quests.
- Disciples II: Gallean's Return is a compilation of the base game and two expansions (Guardians of the Light and Servants of the Dark).
MapEditor's for Steam versions provide as separate AppID - 1645 and 1635, with same depots
Game data
Configuration file location
System | Location |
---|---|
Windows | <path-to-game>\Disciple.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1640/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGame[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1640/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | Local retail version only. | |||
Spanish | Retail version, download for Gallean's Return DLC and Rise of the Elves DLC. | |||
Russian | Local retail version only. | |||
Simplified Chinese | Local retail version only. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | |||
LAN play | 4 | |||
Online play | 4 | DirectPlay - requires IP address. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 34000 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium II 233 MHz | Intel Pentium II 300 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 1.2 GB | 1.4 GB |
Video card (GPU) | 8 MB of VRAM DirectX 7.1 compatible | 16 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.