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Difference between revisions of "Dragon's Lair Trilogy"

From PCGamingWiki, the wiki about fixing PC games
(Updated with a screenshot of the options menu from DL1.)
(→‎Video settings: moving stuff over from the other article and rewording things to not use CGI terms.)
Line 66: Line 66:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = always on
 
|widescreen resolution      = always on
|widescreen resolution notes= 16:9 only.  16:10 and narrower aspects will be {{term|letterboxed}}.<ref name="Aspect and Framerate Check">{{Refcheck|user=Cptmold|date=2019-07-25|comment=Tested at resolutions of 1920x1080, 2560x1080, 3840x1080, 5760x1080, 1280x960, and 1680x1050.  Framerate cap and VSync were tested using RivaTuner Statistics Server.}}</ref>
+
|widescreen resolution notes= Cropped to 16:9 from original 4:3 LaserDisc version.<!--4:3 mode is cropped further from 16:9 cropped version.--><ref>[https://www.gog.com/forum/dragons_lair_trilogy/whats_the_resolution/post4 What's the resolution?, page 1 - Forum - GOG.com]</ref> 16:10 and narrower aspects will be {{term|letterboxed}}.<ref name="Aspect and Framerate Check">{{Refcheck|user=Cptmold|date=2019-07-25|comment=Tested at resolutions of 1920x1080, 2560x1080, 3840x1080, 5760x1080, 1280x960, and 1680x1050.  Framerate cap and VSync were tested using RivaTuner Statistics Server.}}</ref>
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        = {{term|Pillarboxed}} 16:9.<ref name="Aspect and Framerate Check" />
 
|multimonitor notes        = {{term|Pillarboxed}} 16:9.<ref name="Aspect and Framerate Check" />
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
 
|ultrawidescreen notes      = {{term|Pillarboxed}} 16:9.<ref name="Aspect and Framerate Check" />
 
|ultrawidescreen notes      = {{term|Pillarboxed}} 16:9.<ref name="Aspect and Framerate Check" />
|4k ultra hd                = unknown
+
|4k ultra hd                = false
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Mastered from original film negatives at 1920x1080.
 
|fov                        = n/a
 
|fov                        = n/a
|fov notes                  = All gameplay is pre-rendered.
+
|fov notes                  = All gameplay uses pre-composited hand drawn animation.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = Press {{key|Alt|Enter}} to toggle.
 
|windowed notes            = Press {{key|Alt|Enter}} to toggle.
Line 86: Line 86:
 
|vsync notes                = <ref name="Aspect and Framerate Check" />
 
|vsync notes                = <ref name="Aspect and Framerate Check" />
 
|60 fps                    = limited
 
|60 fps                    = limited
|60 fps notes              = All videos are pre-rendered and do not benefit from 60+ FPS.<ref name="Aspect and Framerate Check" />
+
|60 fps notes              = All videos use pre-composited hand-drawn artwork animated at 12-24 FPS{{note|note=See [https://www.lifewire.com/what-are-ones-twos-and-threes-4057778 this article] for a general explanation of how this works.}}<ref>[https://steamcommunity.com/app/227380/discussions/0/810924774430846397/#c810924774438198591 FPS cap? :: Dragon's Lair General Discussions]</ref> and do not benefit from 60+ FPS.<ref name="Aspect and Framerate Check" />
 
|120 fps                    = limited
 
|120 fps                    = limited
 
|120 fps notes              = No framerate cap.<ref name="Aspect and Framerate Check" />
 
|120 fps notes              = No framerate cap.<ref name="Aspect and Framerate Check" />

Revision as of 19:36, 29 July 2019

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dragon's Lair Trilogy
Dragon's Lair Trilogy cover
Developers
Digital Leisure
Engines
Unity[Note 1]
Release dates
Windows July 24, 2018[2]
Dragon's Lair Trilogy on Wikipedia
Dragon's Lair
Dragon's Lair 1989
Dragon's Lair II: Time Warp 1990
Dragon's Lair: Escape from Singe's Castle 1991
Dragon's Lair III: The Curse of Mordread 1993
Dragon's Lair 3D: Return to the Lair 2002
Dragon's Lair Trilogy 2018

Key points

Re-release of Dragon's Lair, Dragon's Lair II: Time Warp, and Space Ace with support for modern computers and bonus behind-the-scenes content.

General information

GOG.com Community Discussions for game series
GOG.com Support Page

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Digital Leisure Inc.\Dragon's Lair Trilogy

Save game data location

System Location
Windows HKEY_CURRENT_USER\Software\Digital Leisure Inc.\Dragon's Lair Trilogy

Save game cloud syncing

System Native Notes
GOG Galaxy

Video settings

General settings (Dragon's Lair).
General settings (Dragon's Lair).

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Executable 32-bit 64-bit Notes
Windows
Windows
Minimum Recommended
Operating system (OS) 7/8/10
Processor (CPU) 1.8 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) 256 MB GeForce 8800
Radeon HD 3850
Intel HD 2000
DirectX 9 compatible

Notes

  1. Unity engine build: 5.6.5f1[1]

References

  1. Verified by User:Cptmold on 2019-07-25
    Verified using the output_log.txt file in the GOG release.
  2. Release: Dragon's Lair Trilogy - GOG.com - last accessed on 2019-07-25