Difference between revisions of "Mars: War Logs"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: updated template usage) |
m (updated template usage) |
||
Line 59: | Line 59: | ||
==Video settings== | ==Video settings== | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/mars-war-logs/en |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 248: | Line 248: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 12:12, 15 June 2019
Developers | |
---|---|
Spiders | |
Publishers | |
Focus Home Interactive | |
Engines | |
Silk | |
Release dates | |
Windows | April 26, 2013 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | ||||
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Mars - War Logs\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/232750/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Mars - War Logs\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/232750/pfx/[Note 1] |
- 50 save slots available.
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Save files only. |
Video settings
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Modify globalsettings.sli[1] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 100 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2, 7, 8 | 7, 8 |
Processor (CPU) | AMD/Intel Dual Core 2.2 GHz | Intel Pentium Dual Core E6600 3.06 GHz or AMD Phenom II X2 560 Black Edition |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0 compatible Shader model 4.0 support |
Nvidia GeForce GTX 560 AMD Radeon HD5870 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/232750/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (232750) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.