Difference between revisions of "Super Lucky's Tale"
From PCGamingWiki, the wiki about fixing PC games
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(Added intro fix and SSAO fix. Changed config file path to folder as another file gets created when keys are changed.) |
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{{DLC/row| Gilly Island | | Windows}} | {{DLC/row| Gilly Island | | Windows}} | ||
{{DLC/row| Guardian Trials | | Windows}} | {{DLC/row| Guardian Trials | | Windows}} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Download and extract the [https://community.pcgamingwiki.com/files/file/1243-super-luckys-tale-intro-skip/ replacement video files] to <code>{{P|game}}\SLT_Data\StreamingAssets\Videos\</code>|ref=<ref name="Wasch" />|fix= | ||
}} | }} | ||
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{{Game data| | {{Game data| | ||
{{Game data/config|Microsoft Store|}} | {{Game data/config|Microsoft Store|}} | ||
− | {{Game data/config|Steam|{{P|userprofile}}\AppData\LocalLow\Microsoft Studios\SuperLucky\ | + | {{Game data/config|Steam|{{P|userprofile}}\AppData\LocalLow\Microsoft Studios\SuperLucky\}} |
}} | }} | ||
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'''Notes''' | '''Notes''' | ||
{{ii}} The implemented AA causes heavy blurring. Turning it off and [[Glossary:Anti-aliasing (AA)#Forcing Anti-Aliasing|injecting]] a custom solution instead may be preferable. | {{ii}} The implemented AA causes heavy blurring. Turning it off and [[Glossary:Anti-aliasing (AA)#Forcing Anti-Aliasing|injecting]] a custom solution instead may be preferable. | ||
+ | }} | ||
+ | |||
+ | ===Ambient Occlusion=== | ||
+ | {{Fixbox|description=Modify renderer.json|ref=<ref name="Wasch" />|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|renderer.json}} with an editor like Notepad. | ||
+ | # Change the numeric value of {{code|AmbientOcclusionQuality}} from {{code|0}} (off) to {{code|1}} (low), {{code|2}} (medium) or {{code|3}} (high). | ||
+ | '''Notes''' | ||
+ | {{ii}} SSAO is disabled on every quality preset by default. | ||
}} | }} | ||
Revision as of 18:38, 9 February 2019
Developers | |
---|---|
Playful Corporation | |
Publishers | |
Microsoft Studios | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | November 7, 2017 |
Lucky's Tale | |
---|---|
Lucky's Tale | 2016 |
Super Lucky's Tale | 2017 |
New Super Lucky's Tale | 2020 |
Lucky's Tale VR | 2021 |
Key points
- Steam version also runs on Windows 7 and 8 despite minimum requirements on some store pages.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere | |||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Gilly Island | ||
Guardian Trials |
Essential improvements
Skip intro videos
Download and extract the replacement video files to <path-to-game>\SLT_Data\StreamingAssets\Videos\ [1]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | |
Steam | %USERPROFILE%\AppData\LocalLow\Microsoft Studios\SuperLucky\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/847360/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Steam | <path-to-game>\SLT_Data\SavesDir\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/847360/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video settings
Anisotropic filtering (AF)
Modify renderer.json[1] |
---|
|
Anti-aliasing (AA)
Modify renderer.json[1] |
---|
Notes
|
Ambient Occlusion
Modify renderer.json[1] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 version 14393.98 |
Processor (CPU) | Intel Core i5 3550 3.3 GHz AMD FX-6300 |
Intel Core i5 4570 3.2 GHz AMD FX-8350 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 11 GB | |
Video card (GPU) | Nvidia GeForce GTX 660/570 AMD Radeon R7 370 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 780 AMD Radeon R9 290X 4 GB of VRAM |
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 5.6.2p4[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/847360/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (847360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.