Difference between revisions of "Bedlam (2015)"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
|||
Line 77: | Line 77: | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = yes |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = yes |
|antialiasing notes = FXAA1, FXAA2, SSAA, FXAA3, DLAA | |antialiasing notes = FXAA1, FXAA2, SSAA, FXAA3, DLAA | ||
− | |vsync = | + | |vsync = yes |
|vsync notes = | |vsync notes = | ||
|60 fps = unknown | |60 fps = unknown | ||
Line 238: | Line 238: | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Any DirectX10 capable card. |
|recDX = 11 | |recDX = 11 | ||
}} | }} | ||
Line 249: | Line 249: | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
− | |minGPU = DirectX 9 level (shader model 2.0) capable card | + | |minGPU = Any DirectX 9 level (shader model 2.0) capable card |
|recOS = | |recOS = | ||
Line 255: | Line 255: | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Any DirectX10 capable card. |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 05:19, 7 April 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
RedBedlam | |
Publishers | |
KISS ltd | |
Release dates | |
Windows | October 13, 2015 |
macOS (OS X) | October 13, 2015[citation needed] |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/261490/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Bedlam_Data\save[Note 2] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/261490/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Dual Core 2 GHz | Quad Core 3.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | DirectX 9.0 compatible Shader model 2.0 support |
Any DirectX10 capable card. DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | |
Processor (CPU) | Dual Core 2 GHz | Quad Core 3.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Any DirectX 9 level (shader model 2.0) capable card | Any DirectX10 capable card. |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (261490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).