Difference between revisions of "Skylar & Plux: Adventure on Clover Island"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{P|localappdata}}\CloverIsland\Saved\Config\WindowsNoEditor|{{P|localappdata}}\CloverIsland\Saved\SaveGames\SETTINGS.sav}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{P|localappdata}}\CloverIsland\Saved\SaveGames}} |
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Revision as of 09:12, 23 March 2018
Developers | |
---|---|
Right Nice Games | |
Publishers | |
Grip Digital | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 19, 2017 |
General information
Availability
Essential improvements
Prevent camera from twitching vertically
Disable Auto adjust camera[1] |
---|
With Auto adjust camera turned off, the camera will not twitch where it will rapidly face fully downward or upward, when moving the camera vertically. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CloverIsland\Saved\Config\WindowsNoEditor %LOCALAPPDATA%\CloverIsland\Saved\SaveGames\SETTINGS.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/452540/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CloverIsland\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/452540/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
In-game triple monitor resolution (See Ultra-widescreen)
Ultra-widescreen
Change FOV scaling to Hor+[2] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV Notes
|
Anisotropic filtering (AF)
Set sample rate manually[2] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Input settings
Remapping
Edit Input.ini[2] |
---|
Notes
Example of rebinding "Move Forward" from W to ↑: axisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000) Replace the axisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000) |
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Skylar & Plux: Adventure On Clover Island (DX11). |
Issues fixed
Broken/disturbing static-like noise
- A fix from an official update is planned.
- This fix is meant to lower the quality of the audio, eliminating crackling noise that is caused by limited processing power.[3]
Edit the configuration file[4] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Other
- Supports Tobii eye tracking.
System requirements
- 64-bit OS only.
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 (64-bit) | |
Processor (CPU) | Intel Core i5-2500 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 570 DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (452540) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Cruzher on 2017-05-22
- ↑ 2.0 2.1 2.2 Verified by User:Waschbär on 2017-06-22
- ↑ Unreal Engine 4.9 Release Notes - last accessed on 2017-05-25
- "When playing a standalone game, the Quality Level is specified via the Game User Settings and only the Sound Waves that are needed for that Quality Level will be loaded in to memory."
- ↑ Sound broken :: Skylar & Plux: Adventure On Clover Island General Discussions - last accessed on 2017-05-25