Difference between revisions of "Unearthed: Trail of Ibn Battuta - Episode 1"
From PCGamingWiki, the wiki about fixing PC games
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|120 fps notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | |120 fps notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | ||
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|recRAM = 8 GB | |recRAM = 8 GB | ||
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Revision as of 06:46, 20 January 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Semaphore | |
Publishers | |
Semanoor | |
Engines | |
Unity | |
Release dates | |
Windows | January 3, 2014 |
macOS (OS X) | January 3, 2014 |
Unearthed | |
---|---|
Unearthed: Trail of Ibn Battuta - Episode 1 | 2014 |
Unearthed: Trail of Ibn Battuta - Episode 2 | TBA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/263680/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/263680/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Vertical sync (Vsync)
- The options are: "30 FPS", "60 FPS", "Don't Sync".
- Despite their names "30 FPS" actually means halving frame rate, "60 FPS" means regular vsync and "Don't sync" means disabling vsync. What this means is that with 144 Hz monitor "30 FPS" option actually halves frame rate to 72 FPS and "60 FPS" correctly vsyncs it to 144 FPS.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Greek | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Simplified Chinese | ||||
Spanish | ||||
Swedish | ||||
Turkish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8 | 7 |
Processor (CPU) | 2.0 GHz Dual Core | 2.6 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 9 GB | 12 GB |
Video card (GPU) | Intel HD Graphics 4000 | Nvidia GeForce GTX 460 ATI Radeon HD 5850 1 GB of VRAM Shader model 3 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6, 10.7, 10.8 | |
Processor (CPU) | 2.0 GHz Dual Core | 2.6 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 9 GB | 12 GB |
Video card (GPU) | Intel HD Graphics 4000 | Nvidia GeForce GTX 460 ATI Radeon HD 5850 1 GB of VRAM Shader model 3 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/263680/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (263680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.