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Difference between revisions of "The Last Remnant"

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(Added missing sections, cleaned up. Still needs more work)
Line 7: Line 7:
 
|release dates  = March 24, 2009
 
|release dates  = March 24, 2009
 
}}
 
}}
{{mm}} [http://lastremnant.wikia.com/wiki/PC_Tweaking Tweaking article]
 
  
== Compatibility ==
+
'''General information'''
=== Serial Key ===
+
{{mm}} [http://archive.na.square-enix.com/remnant/pc.html Official Website]
 +
{{mm}} [http://lastremnant.wikia.com/ Unofficial Wiki]
 +
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=525 Steam Users' Forums]
 +
{{mm}} [http://steamcommunity.com/app/23310/discussions/ Steam Community Discussions]
  
The serial key can be registered to a Steam account.
+
== Availability ==
 +
{{Availability Table|
 +
{{Availability Table/row| Retail | {{ID|Steam}} | }}
 +
{{Availability Table/row| [http://store.steampowered.com/app/23310/ Steam] | {{ID|Steam}} | }}
 +
}}
  
 
== Improvements ==
 
== Improvements ==
 
 
=== Skip Introduction Video ===
 
=== Skip Introduction Video ===
 
 
Go to the following directory and rename or remove ''SQEX_UTECK_0.bik'': <pre>%game_directory%\RushGame\Movies</pre>  
 
Go to the following directory and rename or remove ''SQEX_UTECK_0.bik'': <pre>%game_directory%\RushGame\Movies</pre>  
  
Line 49: Line 53:
  
 
=== Decrease Texture Pop-in ===
 
=== Decrease Texture Pop-in ===
 
 
# Find ''RushEngine.ini'' in the following directory: <pre>%userprofile%\My Documents\My Games\The last remnant\RushGame\Config</pre>
 
# Find ''RushEngine.ini'' in the following directory: <pre>%userprofile%\My Documents\My Games\The last remnant\RushGame\Config</pre>
 
# Create a backup copy of this file before editing.
 
# Create a backup copy of this file before editing.
Line 70: Line 73:
 
# Save the file.
 
# Save the file.
  
=== Enable Vsync ===
+
==Game data==
# Find the file named '''RushEngine.ini''' in the following directory: <pre>%userprofile%\My Documents\My Games\The last remnant\RushGame\Config</pre>
+
{{Game Location Table|
# Before making any changes, first make an identical backup copy of this file.
+
{{Game Location Table/row|Save game location|%USERPROFILE%\My Documents\My Games\The last remnant\RushGame\Save}}
# Open the file mentioned in step one and, under the '''[SystemSettings]''' section within the .ini, make the following change:
+
{{Game Location Table/row|Configuration files location|}}
# Change the line UseVSync=FALSE to UseVSync=TRUE
+
}}
# Save the file.
 
  
'''NOTE:''' [[Vsync]] (properly known as vertical synchronization) is an option where the game is synced to your monitor's refresh rate in order to eliminate screen tearing within the game. However, your framerate generally will be capped at your monitor's refresh rate (A monitor with a refresh rate of 60 Hz will be capped at 60 FPS, 120 Hz will be capped at 120 FPS, etc.) .
+
=== [[Save game cloud syncing]] ===
 +
{{Save Game Cloud Syncing
 +
|steam_cloud            =false
 +
|steam_cloud_notes      =
 +
|origin                =
 +
|origin_notes          =
 +
|uplay                  =
 +
|uplay_notes            =
 +
|gamesave_manager      =true
 +
|gamesave_manager_notes =
 +
|gamestow              =true
 +
|gamestow_notes        =
 +
|synctocloud            =
 +
|synctocloud_notes      =
 +
|square_enix            =
 +
|square_enix_notes      =
 +
}}
  
Do not change "bDisablePhysXHardwareSupport=True" to "bDisablePhysXHardwareSupport=False" As the game freezes and won't respond until the value is set to "True"
+
== Video settings ==
 +
<!-- [[File:game_settings.jpg|290px|right|thumb|General settings.]] -->
 +
{{Video Settings
 +
|wsgf_link                  =http://www.wsgf.org/dr/last-remnant
 +
|widescreen_wsgf_award      =gold
 +
|multimonitor_wsgf_award    =silver
 +
|widescreen_resolution      =true
 +
|widescreen_resolution_notes=
 +
|multimonitor              =true
 +
|multimonitor_notes        =Position Affects Gameplay
 +
|fov                        =hackable
 +
|fov_notes                  =See [[#Field of view (FOV)|Field of view (FOV)]].
 +
|windowed                  =unknown
 +
|windowed_notes            =
 +
|borderless_windowed        =unknown
 +
|borderless_windowed_notes  =
 +
|anisotropic                =unknown
 +
|anisotropic_notes          =
 +
|antialiasing              =unknown
 +
|antialiasing_notes        =
 +
|vsync                      =hackable
 +
|vsync_notes                =See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 +
}}
  
== Enabling higher Field of View (FOV) ==
+
=== [[Field of view (FOV)]] ===
 
'''Field of View''' refers to the amount of game view that is on display at any given time. Low FOV is sometimes referred to as '''tunnel vision''' and can cause discomfort and physical sickness in some people. Enabling higher FOV allows for a better view of the game world, as well as moving the camera farther away. The following tweak will assign '''Field of View = 90''' and '''Reset Field of View''' to '''F11''' and '''F10''' respectively. Note that high FOV will '''degrade performance''' somewhat. Also note that '''Field of View = 90''' is a very high value for this particular game, and should be further tweaked until the amount of visible world is the most comfortable to the player. Values between 60 and 80 work best for 16:9 resolutions.
 
'''Field of View''' refers to the amount of game view that is on display at any given time. Low FOV is sometimes referred to as '''tunnel vision''' and can cause discomfort and physical sickness in some people. Enabling higher FOV allows for a better view of the game world, as well as moving the camera farther away. The following tweak will assign '''Field of View = 90''' and '''Reset Field of View''' to '''F11''' and '''F10''' respectively. Note that high FOV will '''degrade performance''' somewhat. Also note that '''Field of View = 90''' is a very high value for this particular game, and should be further tweaked until the amount of visible world is the most comfortable to the player. Values between 60 and 80 work best for 16:9 resolutions.
 
#Find your '''RushInput.ini''' file.  It's normally in '''My Documents\My Games\The last remnant\RushGame\Config'''.
 
#Find your '''RushInput.ini''' file.  It's normally in '''My Documents\My Games\The last remnant\RushGame\Config'''.
Line 91: Line 131:
 
In '''The Last Remnant''' the FOV tweak affects both combat, free roam, dialogues and cutscenes (cutscenes in particular may show something that normally happens off-screen). It '''does not''' affect UI. It '''negatively''' affects title and map screens, as those are set in actual 3D space and high FOV causes the backdrops to "move" farther away (but not the markers) - '''Reset Field of View''' command can be used if that is a problem.  
 
In '''The Last Remnant''' the FOV tweak affects both combat, free roam, dialogues and cutscenes (cutscenes in particular may show something that normally happens off-screen). It '''does not''' affect UI. It '''negatively''' affects title and map screens, as those are set in actual 3D space and high FOV causes the backdrops to "move" farther away (but not the markers) - '''Reset Field of View''' command can be used if that is a problem.  
  
=== Loading times ===
+
=== [[Vertical sync (Vsync)]] ===
If you are suffering from unusually long loading times, you may try setting affinity of TRL.exe to a single core, from the Task Manager.
+
# Find the file named '''RushEngine.ini''' in the following directory: <pre>%userprofile%\My Documents\My Games\The last remnant\RushGame\Config</pre>
 +
# Before making any changes, first make an identical backup copy of this file.
 +
# Open the file mentioned in step one and, under the '''[SystemSettings]''' section within the .ini, make the following change:
 +
# Change the line UseVSync=FALSE to UseVSync=TRUE
 +
# Save the file.
 +
 
 +
'''NOTE:''' [[Vsync]] (properly known as vertical synchronization) is an option where the game is synced to your monitor's refresh rate in order to eliminate screen tearing within the game. However, your framerate generally will be capped at your monitor's refresh rate (A monitor with a refresh rate of 60 Hz will be capped at 60 FPS, 120 Hz will be capped at 120 FPS, etc.) .
  
==Game data==
+
Do not change "bDisablePhysXHardwareSupport=True" to "bDisablePhysXHardwareSupport=False" As the game freezes and won't respond until the value is set to "True"
{{Game Location Table|
+
 
{{Game Location Table/row|Save game location|%USERPROFILE%\My Documents\My Games\The last remnant\RushGame\Save}}
+
== Input settings ==
{{Game Location Table/row|Configuration files location|}}
+
{{Input Settings
 +
|key_remap                  =unknown
 +
|key_remap_notes            =
 +
|acceleration_option        =unknown
 +
|acceleration_option_notes  =
 +
|controller_support        =unknown
 +
|controller_support_notes  =
 
}}
 
}}
  
Line 103: Line 155:
 
{{System Requirements
 
{{System Requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
|minOS = Windows XP SP2
 
|recOS = Windows Vista SP1
 
|minproc = Intel Core 2 Duo 2.0 GHz or AMD Athlon X2 2.0 Ghz
 
|recproc = Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.4 Ghz
 
|minmem = 1.5 GB
 
|recmem = 2 GB
 
|minHD = 15 GB free
 
|minGPU = Nvidia GeForce 8600 256MB
 
|minVRAM =
 
|recGPU = Nvidia GeForce 8800 512MB
 
|recVRAM =
 
}}
 
  
 +
|minOS    = Windows XP SP2
 +
|minproc  = Intel Core 2 Duo 2.0 GHz or AMD Athlon X2 2.0 GHz
 +
|minmem  = 1.5 GB
 +
|minHD    = 15 GB free
 +
|minGPU  = Nvidia GeForce 8600 256MB
  
== Useful Links ==
+
|recOS    = Windows Vista SP1
 
+
|recproc  = Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.4 GHz
* [http://lastremnant.wikia.com The Last Remnant Wiki] Detailed information of game content.
+
|recmem  = 2 GB
* [http://en.wikipedia.org/wiki/The_Last_Remnant The Last Remnant Wikipedia Article]
+
|recGPU  = Nvidia GeForce 8800 512MB
 +
}}
  
 
[[Category:Windows]]
 
[[Category:Windows]]

Revision as of 19:25, 29 May 2013

This page may require cleanup to meet basic quality standards. You can help by modifying the article. The discussion page may contain useful suggestions.

Template:Infobox

General information

Official Website
Unofficial Wiki
Steam Users' Forums
Steam Community Discussions

Availability

Template:Availability Table

Improvements

Skip Introduction Video

Go to the following directory and rename or remove SQEX_UTECK_0.bik:

%game_directory%\RushGame\Movies

Surround Sound

Go to

C:\Users\(your name)\Documents\My Games\The last remnant\RushGame\Config\RushEngine.ini

there a part like this:

  1. [ALAudio.ALAudioDevice]
    1. MaxChannels=64
    2. UseEffectsProcessing=True
    3. TimeBetweenHWUpdates=15
    4. MinOggVorbisDurationGame=20
    5. MinOggVorbisDurationEditor=4
    6. DeviceName=GenericHardware
    7. bSurroundMode=True

with this I only stereo sound, change to this to enable 7.1 Surround

  1. [ALAudio.ALAudioDevice]
    1. MaxChannels=128
    2. UseEffectsProcessing=True
    3. TimeBetweenHWUpdates=15
    4. MinOggVorbisDurationGame=20
    5. MinOggVorbisDurationEditor=4
    6. DeviceName=
    7. bSurroundMode=True

To easier navigate the Notepad, press Ctrl+F and type In what you are looking for, If you are In the middle of the notepad, make sure to check "Up" and "Down" as It cannot find you are looking for If It's above somewhere.

Decrease Texture Pop-in

  1. Find RushEngine.ini in the following directory:
    %userprofile%\My Documents\My Games\The last remnant\RushGame\Config
  2. Create a backup copy of this file before editing.
  3. Open the file and, under the [SystemSettings] section, do the following:
    1. Change Trilinear=FALSE to Trilinear=TRUE
    2. Change bEnableHighPolyChars=FALSE to bEnableHighPolyChars=TRUE
    3. Change ParticleLODBias=0 to ParticleLODBias=-1
    4. Change MaxAnisotropy=4 to MaxAnisotropy=16
  4. Under [TextureStreaming] section, do the following:
    1. Change PoolSize=82 to PoolSize=158
    2. Change DropMipLevelsLimit=8 to DropMipLevelsLimit=16
    3. Change StopIncreasingLimit=6 to StopIncreasingLimit=12
    4. Change StopStreamingLimit=4 to StopStreamingLimit=7
    5. Change MinFudgeFactor=1 to MinFudgeFactor=0.5
    6. Change FudgeFactorIncreaseRateOfChange=0.7 to FudgeFactorIncreaseRateOfChange=0.5
    7. Change FudgeFactorDecreaseRateOfChange=-0.6 to FudgeFactorDecreaseRateOfChange=-0.4
    8. Change MinTimeToGuaranteeMinMipCount=2 to MinTimeToGuaranteeMinMipCount=0
    9. Change MaxTimeToGuaranteeMinMipCount=12 to MaxTimeToGuaranteeMinMipCount=0
    10. Change MaxTextureMipCount=13 to MaxTextureMipCount=11
  5. Save the file.

Game data

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

Field of view (FOV)

Field of View refers to the amount of game view that is on display at any given time. Low FOV is sometimes referred to as tunnel vision and can cause discomfort and physical sickness in some people. Enabling higher FOV allows for a better view of the game world, as well as moving the camera farther away. The following tweak will assign Field of View = 90 and Reset Field of View to F11 and F10 respectively. Note that high FOV will degrade performance somewhat. Also note that Field of View = 90 is a very high value for this particular game, and should be further tweaked until the amount of visible world is the most comfortable to the player. Values between 60 and 80 work best for 16:9 resolutions.

  1. Find your RushInput.ini file. It's normally in My Documents\My Games\The last remnant\RushGame\Config.
  2. Create a backup copy of this file before you begin working.
  3. Open RushInput.ini with Notepad or a similar program and locate the end of the first block of settings (Engine.PlayerInput).
  4. Append the following lines:
    Bindings=(Name="F10",Command="FOV 0")
    Bindings=(Name="F11",Command="FOV 90")
    The block should now end in
    ...
    Bindings=(Name="XboxTypeS_RightThumbstick",Command="")
    Bindings=(Name="F10",Command="FOV 0")
    Bindings=(Name="F11",Command="FOV 90")
  5. Launch The Last Remnant, and make sure that bindings are working correctly.
  6. If something breaks, restore your backup copy of RushInput.ini.

In The Last Remnant the FOV tweak affects both combat, free roam, dialogues and cutscenes (cutscenes in particular may show something that normally happens off-screen). It does not affect UI. It negatively affects title and map screens, as those are set in actual 3D space and high FOV causes the backdrops to "move" farther away (but not the markers) - Reset Field of View command can be used if that is a problem.

Vertical sync (Vsync)

  1. Find the file named RushEngine.ini in the following directory:
    %userprofile%\My Documents\My Games\The last remnant\RushGame\Config
  2. Before making any changes, first make an identical backup copy of this file.
  3. Open the file mentioned in step one and, under the [SystemSettings] section within the .ini, make the following change:
  4. Change the line UseVSync=FALSE to UseVSync=TRUE
  5. Save the file.

NOTE: Vsync (properly known as vertical synchronization) is an option where the game is synced to your monitor's refresh rate in order to eliminate screen tearing within the game. However, your framerate generally will be capped at your monitor's refresh rate (A monitor with a refresh rate of 60 Hz will be capped at 60 FPS, 120 Hz will be capped at 120 FPS, etc.) .

Do not change "bDisablePhysXHardwareSupport=True" to "bDisablePhysXHardwareSupport=False" As the game freezes and won't respond until the value is set to "True"

Input settings

Template:Input Settings

System requirements

Template:System Requirements