Difference between revisions of "Abuse"
From PCGamingWiki, the wiki about fixing PC games
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|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = Use [[#Abuse SDL|Abuse SDL]]. See the note above. | |120 fps notes = Use [[#Abuse SDL|Abuse SDL]]. See the note above. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|haptic feedback = false | |haptic feedback = false | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam controller api = unknown | ||
+ | |steam controller api notes= | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = |
Revision as of 05:46, 12 December 2017
Developers | |
---|---|
Crack dot Com[1] | |
Publishers | |
Origin Systems[2] | |
Mac OS | Bungie Software[3][4] |
Linux | RedHat[5] |
Release dates | |
DOS | 1995 |
Linux | 1995 |
Mac OS (Classic) | October 1996[4] |
Key points
- The game has a built-in level editor.
- Source code was released in public domain in 1997, allowing 3rd party ports and modifications.[6]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- A shareware version is available.
Essential improvements
Abuse SDL
- Abuse SDL is an updated version of the game ported to SDL2, it allows for modern OS support, higher resolutions, gamepad support, and a multitude of bug fixes and enhancements. Note that there is no support for multiplayer.
- For Windows, everything is provided in a single download. For OS X and Linux, the source code for the port needs to be downloaded and compiled.
FRABS (Free Abuse)
- A standalone fan made single player campaign based on the shareware release. Contains levels and assets from the shareware version, as well as fan made assets and over 20 levels. Download available here.
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Video settings
Borderless fullscreen windowed
- These instructions are for Abuse SDL only
Modify config.txt[citation needed] |
---|
|
Vertical sync (Vsync)
- These instructions are for Abuse SDL only
Modify config.txt[citation needed] |
---|
|
Input settings
Remapping
- These instructions are for Abuse SDL only
- Some keys are hardwired and cannot be changed. See the
README.txt
file in<path-to-game>
for a full list
Modify config.txt[citation needed] |
---|
|
Controller remapping
- These instructions are for Abuse SDL only
Modify config.txt[citation needed] |
---|
|
Controller sensitivity
- These instructions are for Abuse SDL only
Modify config.txt[citation needed] |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus |
||
Online play | 8 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Linux | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | 6.22 |
Processor (CPU) | Intel i486DX 50 MHz | Intel 486DX2 66 MHz |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 13 MB | |
Video card (GPU) | VGA 1 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | System 7.1 | |
Processor (CPU) | Motorola 68040 | |
System memory (RAM) | ||
Hard disk drive (HDD) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Kernel 2.0.x | |
Processor (CPU) | Intel 386 | |
System memory (RAM) | ||
Hard disk drive (HDD) |