Difference between revisions of "TY the Tasmanian Tiger"
From PCGamingWiki, the wiki about fixing PC games
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|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = Xbox |
|button prompts notes = | |button prompts notes = | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
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|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = Intel HD Graphics 4000 | + | |minGPU = Intel HD Graphics 4000 |
|minGPU2 = Nvidia GeForce 260 | |minGPU2 = Nvidia GeForce 260 | ||
|minGPU3 = AMD Radeon HD 4000 Series | |minGPU3 = AMD Radeon HD 4000 Series | ||
|recOS = 7 SP1, 8, 8.1 (32bit and 64bit), 10 (32bit and 64bit) | |recOS = 7 SP1, 8, 8.1 (32bit and 64bit), 10 (32bit and 64bit) | ||
− | |recCPU = Intel quad-core 3.0 GHz or dual-core 3.2 GHz | + | |recCPU = Intel quad-core 3.0 GHz or dual-core 3.2 GHz |
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = Nvidia GeForce GTX 560 | + | |recGPU = Nvidia GeForce GTX 560 |
− | |recGPU2 = AMD Radeon HD 6850 | + | |recGPU2 = AMD Radeon HD 6850 |
+ | |recVRAM = 2 GB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 09:29, 24 November 2017
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Developers | |
---|---|
Krome Studios | |
Release dates | |
Windows | December 12, 2016 |
TY the Tasmanian Tiger | |
---|---|
TY the Tasmanian Tiger 4 | 2013 |
TY the Tasmanian Tiger | 2016 |
TY the Tasmanian Tiger 2 | 2017 |
TY the Tasmanian Tiger 3 | 2018 |
For the Windows Store game, see TY the Tasmanian Tiger 4.
Key points
- Remastered port of the original console releases.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/411960/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/411960/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8, 8.1 (32bit and 64bit), 10 (32bit and 64bit) | 7 SP1, 8, 8.1 (32bit and 64bit), 10 (32bit and 64bit) |
Processor (CPU) | Intel Core i3/i5/i7 1.8 GHz dual-core AMD 2.0 GHz dual-core |
Intel quad-core 3.0 GHz or dual-core 3.2 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Intel HD Graphics 4000 Nvidia GeForce 260 AMD Radeon HD 4000 Series | Nvidia GeForce GTX 560 AMD Radeon HD 6850 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/411960/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (411960) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.