Difference between revisions of "Air Conflicts: Pacific Carriers"
From PCGamingWiki, the wiki about fixing PC games
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|recDX = 9.0c | |recDX = 9.0c | ||
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{{ii}} May not work with integrated graphics cards, such as the Intel HD series. | {{ii}} May not work with integrated graphics cards, such as the Intel HD series. | ||
{{System requirements | {{System requirements | ||
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|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = Nvidia 9800 | + | |minGPU = Nvidia GeForce 9800 |
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
|minOGL = 3.2 | |minOGL = 3.2 | ||
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|recCPU = Intel/AMD CPU 2.0 GHz | |recCPU = Intel/AMD CPU 2.0 GHz | ||
|recRAM = 2 GB | |recRAM = 2 GB | ||
− | |recGPU = Nvidia 260GTX | + | |recGPU = Nvidia GeForce 260GTX |
|recVRAM = 512 MB | |recVRAM = 512 MB | ||
|recOGL = 3.2 | |recOGL = 3.2 | ||
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|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = Nvidia 9800 | + | |minGPU = Nvidia GeForce 9800 |
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
|minOGL = 3.2 | |minOGL = 3.2 | ||
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|recCPU = Intel/AMD CPU 2.0 GHz | |recCPU = Intel/AMD CPU 2.0 GHz | ||
|recRAM = 2 GB | |recRAM = 2 GB | ||
− | |recGPU = Nvidia 260GTX | + | |recGPU = Nvidia GeForce 260GTX |
|recVRAM = 512 MB | |recVRAM = 512 MB | ||
|recOGL = 3.2 | |recOGL = 3.2 |
Revision as of 11:40, 28 July 2017
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![]() |
|
Developers | |
---|---|
Games Farm | |
Publishers | |
bitComposer Games | |
Release dates | |
Windows | September 21, 2012 |
macOS (OS X) | October 2, 2013 |
Linux | October 2, 2013 |
Air Conflicts | |
---|---|
Air Conflicts: Air Battles of World War II | 2006 |
Air Conflicts: Secret Wars | 2011 |
Air Conflicts: Pacific Carriers | 2012 |
Air Conflicts: Vietnam | 2013 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel/AMD CPU 1.1 GHz | Intel/AMD CPU 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 9x 512 MB of VRAM DirectX 9.0c compatible |
- May not work with integrated graphics cards, such as the Intel HD series.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | 10.8 |
Processor (CPU) | Intel/AMD CPU 1.1 GHz | Intel/AMD CPU 2.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 9800 256 MB of VRAM OpenGL 3.2 compatible Shader model 3.0 support |
Nvidia GeForce 260GTX 512 MB of VRAM OpenGL 3.2 compatible Shader model 3.0 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel/AMD CPU 1.1 GHz | Intel/AMD CPU 2.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 9800 256 MB of VRAM OpenGL 3.2 compatible Shader model 3.0 support |
Nvidia GeForce 260GTX 512 MB of VRAM OpenGL 3.2 compatible Shader model 3.0 support |