Difference between revisions of "Grandia II Anniversary Edition"
From PCGamingWiki, the wiki about fixing PC games
(Make it stub-less. I forgot the template/requirements for the "System Requirements" section. So that may need editing. Also: Mod files still need approving so links may not work yet.) |
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'''Key points''' | '''Key points''' | ||
− | {{++}}Offers both English and Japanese audio for the first time. | + | {{++}} Offers both English and Japanese audio for the first time. |
− | {{++}}Lighting and Shadows are improved <ref>http://www.screenshotcomparison.com/comparison.php?id=143062</ref> <ref>http://www.screenshotcomparison.com/comparison.php?id=143063</ref> <ref>http://www.screenshotcomparison.com/comparison.php?id=143065</ref> | + | {{++}} Lighting and Shadows are improved<ref>http://www.screenshotcomparison.com/comparison.php?id=143062</ref><ref>http://www.screenshotcomparison.com/comparison.php?id=143063</ref><ref>http://www.screenshotcomparison.com/comparison.php?id=143065</ref> |
− | {{++}}Very mod friendly. All game files out in the open to play with. | + | {{++}} Very mod friendly. All game files out in the open to play with. |
− | {{--}}There are many audio synchronization issues with events and music present not in the original Dreamcast game. | + | {{--}} There are many audio synchronization issues with events and music present not in the original Dreamcast game. |
− | {{--}}Audio files are poor quality with a lower average bitrate compared to previous versions of the game. | + | {{--}} Audio files are poor quality with a lower average bitrate compared to previous versions of the game. |
Line 62: | Line 62: | ||
}} | }} | ||
− | ==Essential | + | ==Essential improvements== |
===HQ Music Mod=== | ===HQ Music Mod=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
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#If playing with English audio, files will belong in <code>{{p|game}}/Data/Sound</code> | #If playing with English audio, files will belong in <code>{{p|game}}/Data/Sound</code> | ||
#If playing with Japanese audio, files will belong in <code>{{p|game}}/Data/Sound_n</code> | #If playing with Japanese audio, files will belong in <code>{{p|game}}/Data/Sound_n</code> | ||
− | #Backup the entire <code>/Sound or Sound_n</code> | + | #Backup the entire <code>/Sound or Sound_n</code> folder somewhere. You don't have to, if you need to revert the entire thing, you can just re-verify the files. |
− | #Drag and drop the contents of the OGG folder to the <code>/Sound or Sound_n</code> | + | #Drag and drop the contents of the OGG folder to the <code>/Sound or Sound_n</code> folder |
#Refer to the ReadME or download page for additional instructions for noted optional files. | #Refer to the ReadME or download page for additional instructions for noted optional files. | ||
}} | }} | ||
+ | |||
===HD Interface Mod=== | ===HD Interface Mod=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
Line 89: | Line 90: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= Pillarboxed 4:3. However native 4:3 support is poor and does not properly select the correct resolution. It will try to use the nearest 16:9 resolution instead. Which will result in stretched picture unless "Keep aspect ratio" is checked. <ref>http://www.screenshotcomparison.com/comparison.php?id=143060</ref> | + | |widescreen resolution notes= Pillarboxed 4:3. However native 4:3 support is poor and does not properly select the correct resolution. It will try to use the nearest 16:9 resolution instead. Which will result in stretched picture unless "Keep aspect ratio" is checked.<ref>http://www.screenshotcomparison.com/comparison.php?id=143060</ref> |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = true | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = unknown | |fov = unknown | ||
Line 102: | Line 103: | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = unknown |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = yes | |antialiasing = yes | ||
Line 216: | Line 217: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7 |
|minCPU = Dual Core, 2.5Ghz | |minCPU = Dual Core, 2.5Ghz | ||
|minRAM = 4GB | |minRAM = 4GB | ||
Line 222: | Line 223: | ||
|minGPU = AMD Radeon HD 4000 Series, Nvidia GTX 200 Series, Intel HD 3000 Series | |minGPU = AMD Radeon HD 4000 Series, Nvidia GTX 200 Series, Intel HD 3000 Series | ||
− | |recOS = | + | |recOS = 8 |
|recCPU = Quad Core, 2.5Ghz+ | |recCPU = Quad Core, 2.5Ghz+ | ||
|recRAM = 4GB | |recRAM = 4GB |
Revision as of 09:28, 2 May 2017
Developers | |
---|---|
SkyBox Labs | |
Game Arts | |
Publishers | |
GungHo Online Entertainment | |
Release dates | |
Windows | August 24, 2015 |
Grandia | |
---|---|
Grandia II | 2002 |
Grandia Online | 2009 |
Grandia II Anniversary Edition | 2015 |
Grandia HD Remaster | 2019 |
Key points
- Offers both English and Japanese audio for the first time.
- Lighting and Shadows are improved[1][2][3]
- Very mod friendly. All game files out in the open to play with.
- There are many audio synchronization issues with events and music present not in the original Dreamcast game.
- Audio files are poor quality with a lower average bitrate compared to previous versions of the game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/330390/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/330390/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Essential improvements
HQ Music Mod
Instructions |
---|
HD Interface Mod
Instructions |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | Game text is same as English version. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8 |
Processor (CPU) | Dual Core, 2.5Ghz | Quad Core, 2.5Ghz+ |
System memory (RAM) | 4GB | 4GB |
Hard disk drive (HDD) | 2 GB | 2 GB |
Video card (GPU) | AMD Radeon HD 4000 Series, Nvidia GTX 200 Series, Intel HD 3000 Series | Nvidia GeForce GTX 260, AMD Radeon HD 4850, Intel HD 4000 Series |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/330390/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (330390) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)