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Difference between revisions of "Grandia II Anniversary Edition"

From PCGamingWiki, the wiki about fixing PC games
(Make it stub-less. I forgot the template/requirements for the "System Requirements" section. So that may need editing. Also: Mod files still need approving so links may not work yet.)
m (updated template usage)
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'''Key points'''
 
'''Key points'''
{{++}}Offers both English and Japanese audio for the first time.
+
{{++}} Offers both English and Japanese audio for the first time.
{{++}}Lighting and Shadows are improved <ref>http://www.screenshotcomparison.com/comparison.php?id=143062</ref> <ref>http://www.screenshotcomparison.com/comparison.php?id=143063</ref> <ref>http://www.screenshotcomparison.com/comparison.php?id=143065</ref>
+
{{++}} Lighting and Shadows are improved<ref>http://www.screenshotcomparison.com/comparison.php?id=143062</ref><ref>http://www.screenshotcomparison.com/comparison.php?id=143063</ref><ref>http://www.screenshotcomparison.com/comparison.php?id=143065</ref>
{{++}}Very mod friendly. All game files out in the open to play with.
+
{{++}} Very mod friendly. All game files out in the open to play with.
{{--}}There are many audio synchronization issues with events and music present not in the original Dreamcast game.
+
{{--}} There are many audio synchronization issues with events and music present not in the original Dreamcast game.
{{--}}Audio files are poor quality with a lower average bitrate compared to previous versions of the game.  
+
{{--}} Audio files are poor quality with a lower average bitrate compared to previous versions of the game.  
  
  
Line 62: Line 62:
 
}}
 
}}
  
==Essential Improvements==
+
==Essential improvements==
 
===HQ Music Mod===
 
===HQ Music Mod===
 
{{Fixbox|1=
 
{{Fixbox|1=
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#If playing with English audio, files will belong in <code>{{p|game}}/Data/Sound</code>
 
#If playing with English audio, files will belong in <code>{{p|game}}/Data/Sound</code>
 
#If playing with Japanese audio, files will belong in <code>{{p|game}}/Data/Sound_n</code>
 
#If playing with Japanese audio, files will belong in <code>{{p|game}}/Data/Sound_n</code>
#Backup the entire <code>/Sound or Sound_n</code> directory somewhere. You don't have to, if you need to revert the entire thing, you can just re-verify the files.
+
#Backup the entire <code>/Sound or Sound_n</code> folder somewhere. You don't have to, if you need to revert the entire thing, you can just re-verify the files.
#Drag and drop the contents of the OGG folder to the <code>/Sound or Sound_n</code> directory
+
#Drag and drop the contents of the OGG folder to the <code>/Sound or Sound_n</code> folder
 
#Refer to the ReadME or download page for additional instructions for noted optional files.
 
#Refer to the ReadME or download page for additional instructions for noted optional files.
 
}}
 
}}
 +
 
===HD Interface Mod===
 
===HD Interface Mod===
 
{{Fixbox|1=
 
{{Fixbox|1=
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|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = false
 
|widescreen resolution      = false
|widescreen resolution notes= Pillarboxed 4:3. However native 4:3 support is poor and does not properly select the correct resolution. It will try to use the nearest 16:9 resolution instead. Which will result in stretched picture unless "Keep aspect ratio" is checked. <ref>http://www.screenshotcomparison.com/comparison.php?id=143060</ref>
+
|widescreen resolution notes= Pillarboxed 4:3. However native 4:3 support is poor and does not properly select the correct resolution. It will try to use the nearest 16:9 resolution instead. Which will result in stretched picture unless "Keep aspect ratio" is checked.<ref>http://www.screenshotcomparison.com/comparison.php?id=143060</ref>
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = true  
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = unknown
 
|fov                        = unknown
Line 102: Line 103:
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = yes
 
|antialiasing              = yes
Line 216: Line 217:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = Windows 7
+
|minOS    = 7
 
|minCPU  = Dual Core, 2.5Ghz
 
|minCPU  = Dual Core, 2.5Ghz
 
|minRAM  = 4GB
 
|minRAM  = 4GB
Line 222: Line 223:
 
|minGPU  = AMD Radeon HD 4000 Series, Nvidia GTX 200 Series, Intel HD 3000 Series
 
|minGPU  = AMD Radeon HD 4000 Series, Nvidia GTX 200 Series, Intel HD 3000 Series
  
|recOS    = Windows 8
+
|recOS    = 8
 
|recCPU  = Quad Core, 2.5Ghz+
 
|recCPU  = Quad Core, 2.5Ghz+
 
|recRAM  = 4GB
 
|recRAM  = 4GB

Revision as of 09:28, 2 May 2017

Grandia II Anniversary Edition
Grandia II Anniversary Edition cover
Developers
SkyBox Labs
Game Arts
Publishers
GungHo Online Entertainment
Release dates
Windows August 24, 2015
Grandia II Anniversary Edition on Wikipedia
Grandia
Grandia II 2002
Grandia Online 2009
Grandia II Anniversary Edition 2015
Grandia HD Remaster 2019

Key points

Offers both English and Japanese audio for the first time.
Lighting and Shadows are improved[1][2][3]
Very mod friendly. All game files out in the open to play with.
There are many audio synchronization issues with events and music present not in the original Dreamcast game.
Audio files are poor quality with a lower average bitrate compared to previous versions of the game.


General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/330390/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/330390/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Essential improvements

HQ Music Mod

Instructions

HD Interface Mod

Instructions

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Japanese
Game text is same as English version.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual Core, 2.5Ghz
System memory (RAM) 4GB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon HD 4000 Series, Nvidia GTX 200 Series, Intel HD 3000 Series

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References