Difference between revisions of "Armello"
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= Supported aspect ratios | + | |widescreen resolution notes= Supported aspect ratios are 4:3, 16:9, 16:10, 21:9.<ref>[http://steamcommunity.com/app/290340/discussions/0/620703493318282332/ 2560x1080 :: Armello General Discussions]</ref> |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = As of v1.6.1 update. | + | |ultrawidescreen notes = As of v1.6.1 update.<ref>[http://steamcommunity.com/gid/103582791437135631/announcements/detail/254854514730306369 Steam Community :: Group Announcements :: Armello]</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
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{{ii}} Use {{Key|~}} to open console, then use the following commands to change graphics quality settings individually. | {{ii}} Use {{Key|~}} to open console, then use the following commands to change graphics quality settings individually. | ||
{{ii}} Any changes will be saved and immediately changed to "Custom" Graphics Quality option. | {{ii}} Any changes will be saved and immediately changed to "Custom" Graphics Quality option. | ||
− | {{ii}} Only commands that affect graphics quality is shown below. | + | {{ii}} Only commands that affect graphics quality and comparable is shown below. |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Command !! Valid values !! Description | ! Command !! Valid values !! Description | ||
|- | |- | ||
− | | r_aamode || 0 | + | | r_aamode || <code>0</code> <code>2</code> <code>4</code> <code>8</code> || Antialiasing option. Determine the amount of [[MSAA]] to be used. |
|- | |- | ||
− | | r_anisofiltering || <code>enable</code> | + | | r_anisofiltering || <code>enable</code> <code>disable</code> <code>forceenable</code> || Anisotropic Filtering option. |
|- | |- | ||
− | | r_dofenable || <code>true</code> | + | | r_dofenable || <code>true</code> <code>false</code> || Depth of Field option. Adding blur effect when camera is zoomed out. |
|- | |- | ||
− | | r_fogenable || <code>true</code> | + | | r_fogenable || <code>true</code> <code>false</code> || Fog option. |
|- | |- | ||
− | | r_mastertexlimit || || | + | | r_mastertexlimit || <code>0</code> <code>1</code> <code>2</code> || Limit the quality of texture. |
|- | |- | ||
− | | | + | | r_shadowcascades || <code>0</code> <code>2</code> <code>4</code> || See [https://docs.unity3d.com/460/Documentation/Manual/DirectionalShadowDetails.html Shadow Cascade count]. |
|- | |- | ||
− | | | + | | r_shadowdirproj || <code>stablefit</code> <code>closefit</code> || See [https://docs.unity3d.com/Manual/class-QualitySettings.html Shadow Projection]. |
|- | |- | ||
− | | | + | | r_shadowquality || <code>disable</code> <code>hard</code> <code>mixed</code> || Shadow quality option. Determine how '''antialiased''' the shadow will be rendered. |
|- | |- | ||
− | | | + | | r_shadowres || <code>low</code> <code>medium</code> <code>high</code> <code>vhigh</code> || Shadow resolution option. Determine how '''detailed''' the shadow will be rendered. |
|- | |- | ||
− | | | + | | r_ssaoenable || <code>true</code> <code>false</code> || Screen Space Ambient Occlusion option. |
|- | |- | ||
− | + | | r_tiltshiftenable || <code>true</code> <code>false</code> || Adding blur effect when camera is zoomed in, very close to board. | |
− | |||
− | | r_tiltshiftenable || <code>true</code> | ||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! ! | + | ! |
+ | ! style="width: 100px;" | Very Low | ||
+ | ! style="width: 100px;" | Low | ||
+ | ! style="width: 100px;" | Medium | ||
+ | ! style="width: 100px;" | High | ||
+ | ! style="width: 100px;" | Very High | ||
|- | |- | ||
− | + | ! r_aamode | |
+ | || 0 || 0 || 2 || 4 || 8 | ||
|- | |- | ||
− | + | ! r_anisofiltering | |
+ | || disable || disable || enable || forceenable || forceenable | ||
|- | |- | ||
− | + | ! r_fogenable | |
+ | || false || true || true || true || true | ||
|- | |- | ||
− | + | ! r_mastertexlimit | |
+ | || 2 || 1 || 0 || 0 || 0 | ||
|- | |- | ||
− | + | ! r_shadowcascades | |
+ | || 0 || 0 || 0 || 4 || 4 | ||
|- | |- | ||
− | + | ! r_shadowquality | |
+ | || disable || hard || hard || mixed || mixed | ||
|- | |- | ||
− | + | ! r_shadowres | |
+ | || low || low || medium || high || vhigh | ||
|- | |- | ||
− | + | ! r_ssaoenable | |
+ | || false || false || true || true || true | ||
|- | |- | ||
− | + | ! r_tiltshiftenable | |
+ | || false || false || false || true || true | ||
|} | |} | ||
Revision as of 02:36, 1 May 2017
![]() |
|
Developers | |
---|---|
League of Geeks | |
Engines | |
Unity | |
Release dates | |
Windows | September 1, 2015 |
macOS (OS X) | September 1, 2015 |
Linux | September 1, 2015 |
General information
- Official website
- Official wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Armello - The Usurpers Hero Pack | ||
Armello - Seasons Board Skins Pack | ||
Armello - The Bandit Clan | ||
Armello Original Soundtrack - Wyld's Call |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Altering graphics settings by console changes Graphics Quality to "Custom". See Graphics Quality Settings for configuration.
Graphics Quality Settings
- Use ~ to open console, then use the following commands to change graphics quality settings individually.
- Any changes will be saved and immediately changed to "Custom" Graphics Quality option.
- Only commands that affect graphics quality and comparable is shown below.
Command | Valid values | Description |
---|---|---|
r_aamode | 0 2 4 8 |
Antialiasing option. Determine the amount of MSAA to be used. |
r_anisofiltering | enable disable forceenable |
Anisotropic Filtering option. |
r_dofenable | true false |
Depth of Field option. Adding blur effect when camera is zoomed out. |
r_fogenable | true false |
Fog option. |
r_mastertexlimit | 0 1 2 |
Limit the quality of texture. |
r_shadowcascades | 0 2 4 |
See Shadow Cascade count. |
r_shadowdirproj | stablefit closefit |
See Shadow Projection. |
r_shadowquality | disable hard mixed |
Shadow quality option. Determine how antialiased the shadow will be rendered. |
r_shadowres | low medium high vhigh |
Shadow resolution option. Determine how detailed the shadow will be rendered. |
r_ssaoenable | true false |
Screen Space Ambient Occlusion option. |
r_tiltshiftenable | true false |
Adding blur effect when camera is zoomed in, very close to board. |
Graphics Quality Comparison
- r_dofenable is
true
by default. - r_maxlodlevel is
0
by default. - r_shadowdrawdist is
15
by default.
Very Low | Low | Medium | High | Very High | |
---|---|---|---|---|---|
r_aamode | 0 | 0 | 2 | 4 | 8 |
r_anisofiltering | disable | disable | enable | forceenable | forceenable |
r_fogenable | false | true | true | true | true |
r_mastertexlimit | 2 | 1 | 0 | 0 | 0 |
r_shadowcascades | 0 | 0 | 0 | 4 | 4 |
r_shadowquality | disable | hard | hard | mixed | mixed |
r_shadowres | low | low | medium | high | vhigh |
r_ssaoenable | false | false | true | true | true |
r_tiltshiftenable | false | false | false | true | true |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Spanish | ||||
Dutch | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
French | ||||
German | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Versus |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 | |
OpenGL | 4 | |
Shader Model support | 3, 4, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 (64-Bit) | 7 or later (64-bit) |
Processor (CPU) | Dual-core 2.0 GHz | Quad-core 2.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 10 compatible | 1 GB of VRAM DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | 10.9 or later |
Processor (CPU) | Dual-core 2.2 GHz | Quad-core 2.7 Ghz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | OpenGL 1024 MB of VRAM Shader model 3.0 support |
OpenGL 1536 MB of VRAM Shader model 3.0 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | Ubuntu 12.04 or later |
Processor (CPU) | Dual-core 2.2 GHz | Quad-core 2.7 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | OpenGL 1024 MB of VRAM Shader model 3.0 support |
OpenGL 1536 MB of VRAM Shader model 3.0 support |