Difference between revisions of "ESCHATOS"
From PCGamingWiki, the wiki about fixing PC games
(Created article skeleton) |
(Updating page information.) |
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|gogcom page = | |gogcom page = | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Eschatos |
|winehq = | |winehq = | ||
}} | }} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{ii}} JUDGEMENT SILVERSWORD - Resurrection -, originally bundled with the Xbox 360 version of ESCHATOS, is sold as a standalone game for PC. | ||
+ | {{++}} Runs at a higher resolution than the Xbox 360 version, improved graphics, and many unlockable contents are available from the start. | ||
+ | {{--}} Limited video settings and keyboard remapping options. | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [http://qute.co.jp/ Official developer website] (Japanese) | ||
+ | {{mm}} [http://eschatos.qute.jp/ Official game website] (Japanese) | ||
{{mm}} [http://steamcommunity.com/app/378770/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/378770/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| GMG | eschatos | Steam | | | Windows }} | ||
{{Availability/row| Steam | 378770 | Steam | | | Windows }} | {{Availability/row| Steam | 378770 | Steam | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} All versions on sale requires {{DRM|Steam}}. | ||
+ | {{ii}} A demo is available.<ref>{{Refurl|url=http://steamcommunity.com/games/378770/announcements/detail/816663494093319514|title=Eschatos demo release & Hi Score challenge - Steam Community|date=September 14, 2016}}</ref> | ||
{{DLC| | {{DLC| | ||
− | {{DLC/row| Arranged Sound Track | | + | {{DLC/row| Original Soundtrack (Steam Edition) | The game's original soundtrack in lossless format. | Windows }} |
+ | {{DLC/row| Arranged Sound Track | Adds an arranged soundtrack usable in-game and downloadable in MP3 and lossless formats. | Windows }} | ||
}} | }} | ||
Line 32: | Line 43: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row| Windows | {{p|steam}}\userdata\{{p|uid}}\254700\remote\ }} |
}} | }} | ||
+ | |||
+ | {{--}} {{file|game.cfg}} is not in plain text. | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row| Windows | {{p|steam}}\userdata\{{p|uid}}\254700\remote\SAVE\ }} |
}} | }} | ||
Line 59: | Line 72: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= ESCHATOS was intended to be played on a vertical monitor, the sides are just filler. As with many modern arcade shooters originally designed for vertical monitors, the game supports rotating the picture 90° when the monitor is turned on its sides (recommended primarily for displays designed and built with this in mind). |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 67: | Line 80: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
− | |fov notes = | + | |fov notes = Fixed 2D and overhead perspective. |
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = Can also be toggled with {{key|Alt|Enter}}. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming].<ref>{{Refcheck|user=AmethystViper|date=September 14, 2016|comment=Tested Borderless Gaming with the demo version and confirmed to work.}}</ref> |
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Can be hacked through your video card's control panel. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Although [[MSAA]] can be hacked through your video card's control panel, but can cause some rendering side-effects. [[FXAA]] is recommended.<ref>{{Refcheck|user=AmethystViper|date=September 14, 2016|comment=Tried forcing 8x MSAA and some parts of the screen did not display correctly.}}</ref> |
− | |vsync = | + | |vsync = true |
− | |vsync notes = | + | |vsync notes = V-sync and Frame-rate Smoothing option available. |
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 89: | Line 102: | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = false |
− | |key remap notes = | + | |key remap notes = Minimal. Only F.Shot, W.Shot, Shield, and Speed keys are remappable while others such as movement are pre-defined and cannot be changed. |
− | |acceleration option = | + | |acceleration option = |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
− | |mouse menu notes = | + | |mouse menu notes = Mouse not used at all. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = XInput and DirectInput supported. |
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = XInput and DirectInput controls are tied together by their respective button numbers. |
− | |controller sensitivity = | + | |controller sensitivity = n/a |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = Xbox, Generic |
− | |button prompts notes = | + | |button prompts notes = Xbox 360 prompts are used along with numbered prompts for their respective buttons. |
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
Line 123: | Line 136: | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Music, Sound effects |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
− | |subtitles notes = | + | |subtitles notes = No speech outside of narrator. |
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 161: | Line 174: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 177: | Line 190: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3.0 |
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = Vista | + | |minOS = Vista, 7, 8, 8.1, 10 |
− | |minCPU = Dual-core processor running at 2.0GHz or higher | + | |minCPU = Dual-core processor running at 2.0GHz or higher |
+ | |minCPU2 = | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 1 GB | |minHD = 1 GB | ||
− | |minGPU = Intel HD Graphics 3000 | + | |minGPU = Nvidia GeForce 8600 |
− | | | + | |minGPU2 = AMD RADEON HD3600 |
− | | | + | |minGPU3 = Intel HD Graphics 3000 (cards supporting DirectX 9.0c and Shader Model 3.0) |
+ | |minVRAM = | ||
+ | |minOGL = | ||
|minDX = 9.0c | |minDX = 9.0c | ||
+ | |minSM = | ||
+ | |minaudio = | ||
+ | |mincont = | ||
+ | |minother = | ||
− | |recOS = | + | |recOS = |
|recCPU = | |recCPU = | ||
+ | |recCPU2 = | ||
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
− | |recGPU = Nvidia GeForce | + | |recGPU = Nvidia GeForce GTX 460 |
|recGPU2 = AMD RADEON HD5700 | |recGPU2 = AMD RADEON HD5700 | ||
+ | |recGPU3 = | ||
+ | |recVRAM = | ||
+ | |recOGL = | ||
|recDX = | |recDX = | ||
+ | |recSM = | ||
+ | |recaudio = | ||
+ | |reccont = | ||
+ | |recother = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 18:11, 14 September 2016
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|
Developers | |
---|---|
Qute | |
Publishers | |
Degica | |
Release dates | |
Windows | September 18, 2015 |
Key points
- JUDGEMENT SILVERSWORD - Resurrection -, originally bundled with the Xbox 360 version of ESCHATOS, is sold as a standalone game for PC.
- Runs at a higher resolution than the Xbox 360 version, improved graphics, and many unlockable contents are available from the start.
- Limited video settings and keyboard remapping options.
General information
- Official developer website (Japanese)
- Official game website (Japanese)
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Original Soundtrack (Steam Edition) | The game's original soundtrack in lossless format. | |
Arranged Sound Track | Adds an arranged soundtrack usable in-game and downloadable in MP3 and lossless formats. |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/378770/pfx/[Note 1] |
-
game.cfg
is not in plain text.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/378770/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7, 8, 8.1, 10 | |
Processor (CPU) | Dual-core processor running at 2.0GHz or higher | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 8600 AMD RADEON HD3600 Intel HD Graphics 3000 (cards supporting DirectX 9.0c and Shader Model 3.0) DirectX 9.0c compatible | Nvidia GeForce GTX 460 AMD RADEON HD5700 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/378770/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (378770) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Eschatos demo release & Hi Score challenge - Steam Community - last accessed on September 14, 2016