Difference between revisions of "Broken Dreams"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
Revision as of 01:43, 7 September 2016
Developers | |
---|---|
Mihai Morosanu | |
Publishers | |
New Reality Games | |
Engines | |
Flash 10|Flash|Flash 10 | |
Release dates | |
Windows | February 19, 2016 |
macOS (OS X) | April 11, 2016[1] |
Linux | April 11, 2016[1] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam DRM.
- Original browser version is still available to be played for free.
Game data
- Game does not save configurations.
Save game data location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Pentium 2 Ghz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 16 MB | |
Video card (GPU) | 1 GB of VRAM |
- Total size after installation at July 3, 2016 was 19 MB.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |