Difference between revisions of "Sword of the Stars: The Pit"
From PCGamingWiki, the wiki about fixing PC games
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|steam appid side = | |steam appid side = | ||
|gogcom page = sword_of_the_stars_the_pit | |gogcom page = sword_of_the_stars_the_pit | ||
+ | |strategywiki = | ||
|wikipedia = Sword of the Stars: The Pit | |wikipedia = Sword of the Stars: The Pit | ||
|winehq = 15343 | |winehq = 15343 | ||
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==Issues fixed== | ==Issues fixed== | ||
===Issue installing dependencies=== | ===Issue installing dependencies=== | ||
− | {{ii}} When the game is installed without .NET 4.0 already installed on the system the second dependency, the XNA Framework, may fail to install. | + | {{ii}} When the game is installed without .NET 4.0 already installed on the system the second dependency, the XNA Framework, may fail to install. |
+ | |||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Launch and restart}} | {{Fixbox/fix|Launch and restart}} | ||
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# Launch game again. | # Launch game again. | ||
}} | }} | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Run .NET 4.0 installers}} | {{Fixbox/fix|Run .NET 4.0 installers}} | ||
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===Multiple save games=== | ===Multiple save games=== | ||
{{ii}} Only one save game is able to played at any one time. | {{ii}} Only one save game is able to played at any one time. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Manually move files in your savedata folder}} | {{Fixbox/fix|Manually move files in your savedata folder}} |
Revision as of 05:56, 26 June 2016
Developers | |
---|---|
Kerberos Productions | |
Engines | |
Windows | XNA |
Release dates | |
Windows | March 8, 2013 |
macOS (OS X) | July 16, 2014 |
Linux | August 30, 2014 |
Sword of the Stars | |
---|---|
Sword of the Stars | 2006 |
Sword of the Stars II: Lords of Winter | 2012 |
Sword of the Stars: The Pit | 2013 |
Sword of the Stars: Ground Pounders | 2014 |
The Pit: Infinity | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
- OS X and Linux versions are only available with the Gold Edition.[1]
DLC and expansion packs
Name | Notes | |
---|---|---|
The Pilgrim | ||
Juggernaut | ||
Necromancer | ||
Mind Games | ||
Gold Edition DLC | ||
Soundtrack |
Game data
Configuration file location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/233700/pfx/[Note 1] |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/233700/pfx/[Note 1] |
- Only one save per class, fixable using Multiple save games fix.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Issues unresolved
Charge hub not deactivating, infinite XP
- If escape is pressed before a charging station is fully depleted it can be used until you fail to use it.
Level up sounds play on first experience gain
- During your first experience gain the level up sound will play.
Issues fixed
Issue installing dependencies
- When the game is installed without .NET 4.0 already installed on the system the second dependency, the XNA Framework, may fail to install.
Instructions |
---|
Instructions |
---|
Multiple save games
- Only one save game is able to played at any one time.
Instructions |
---|
Sword of the Stars has stopped responding
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 1.6 GHz Intel Pentium | 2 GHz Intel Pentium |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 500 MB | 750 MB |
Video card (GPU) | 512 MB of VRAM | 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/233700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (233700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)