Difference between revisions of "Template:Input/Documentation"
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|mouse menu = | |mouse menu = | ||
|mouse menu notes = | |mouse menu notes = | ||
+ | |mouse sensitivity = | ||
+ | |mouse sensitivity notes = | ||
|invert mouse y-axis = | |invert mouse y-axis = | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
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|controller remap = | |controller remap = | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = | |invert controller y-axis = | ||
|invert controller y-axis notes= | |invert controller y-axis notes= |
Revision as of 08:10, 10 September 2015
- Description
This settings table is meant to contain all information relating to input settings. If a setting is hackable
or requires additional notes, add the information below the table in a header like so:
=== [[Controller support]] === Fixbox here ...
and make note of it in the table in the following fashion See [[#Controller support|Controller support]]
. Any smaller notes can and should be included directly in the table.
Below is a more thorough explanation of each of the possible arguments. Each can be appended with notes
to fill in the information in the Notes column.
- Arguments
key remap
- Whether the keyboard and mouse buttons are rebindable. Defines Property:Key remapping;acceleration option
- Whether the game uses mouse acceleration/smooting. Clarify which in the notes. Defines Property:Mouse acceleration;mouse menu
- Whether the mouse can be used to navigate the menu. Defines Property:Mouse input in menus;mouse sensitivity
- Defines Property:Mouse sensitivity;invert mouse y-axis
- Whether the mouse Y-axis can be inverted. This only applies to games with some sort of camera control. Defines Property:Mouse Y-axis inversion;controller support
- Whether the game supports controllers. Defines Property:Controller support;full controller
- Whether the game supports using just the controller, aka "Big Picture". Defines Property:Full controller support;controller remap
- Whether the controller buttons are rebindable. Property:Controller remapping;controller sensitivity
- Defines Property:Controller sensitivity;invert controller y-axis
- Whether the controller Y-axis can be inverted. This only applies to games with some sort of camera control. Defines Property:Controller Y-axis inversion;touchscreen
- Whether the game is optimized for touchscreens. Defines Property:Touchscreen optimised.button prompts
- What button prompts are available in-game. Defines Property:Buttons prompts.controller hotplug
- Whether the game supports controller hotplugging. Defines Property:Controller hotplugging.haptic feedback
- Whether the game has haptic feedback. Defines Property:Controller haptic feedback.light bar support
- Whether the game supports the DualShock 4 light bar. Defines [[Property:DualShock 4 light bar support].
- Syntax
{{Input settings |key remap = |key remap notes = |acceleration option = |acceleration option notes = |mouse menu = |mouse menu notes = |mouse sensitivity = |mouse sensitivity notes = |invert mouse y-axis = |invert mouse y-axis notes = |controller support = |controller support notes = |full controller = |full controller notes = |controller remap = |controller remap notes = |controller sensitivity = |controller sensitivity notes= |invert controller y-axis = |invert controller y-axis notes= |touchscreen = |touchscreen notes = |button prompts = |button prompts notes = |controller hotplug = |controller hotplug notes = |haptic feedback = |haptic feedback notes = |light bar support = |light bar support notes = }}
- See also
- {{Prompts}}