Difference between revisions of "Hatred"
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(Several hacks no longer relevant with new patch. Optimization has been addressed though some AMD cards may have trouble. Placed update notes in references.) |
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{{Infobox game/row/developer|Destructive Creations}} | {{Infobox game/row/developer|Destructive Creations}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Destructive Creations}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 4}} | {{Infobox game/row/engine|Unreal Engine 4}} | ||
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'''Key points''' | '''Key points''' | ||
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'''General information''' | '''General information''' | ||
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====Hacks==== | ====Hacks==== | ||
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=====Make Gamepad Y only perform "Execute/Switch Weapon", Never "Cycle Weapon"===== | =====Make Gamepad Y only perform "Execute/Switch Weapon", Never "Cycle Weapon"===== | ||
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ActionMappings=(ActionName="ToggleObjectives",Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False) | ActionMappings=(ActionName="ToggleObjectives",Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False) | ||
ActionMappings=(ActionName="Use",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False) | ActionMappings=(ActionName="Use",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False) | ||
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</pre> | </pre> | ||
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|vsync notes = | |vsync notes = | ||
|high frame rate = hackable | |high frame rate = hackable | ||
− | |high frame rate notes = | + | |high frame rate notes = In game cap adjustable to 144[[#Remove frame rate cap|can be changed]]. |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
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{{References}} | {{References}} | ||
+ | http://steamcommunity.com/games/341940/announcements/detail/207511088500863530 Advanced options and optimizations added with patch |
Revision as of 23:48, 17 June 2015
This page may require cleanup to meet basic quality standards. The specific problem is: Long INI files.. You can help by modifying
the article. The discussion page may contain useful suggestions.
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Destructive Creations | |
Publishers | |
Destructive Creations | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | June 1, 2015 |
Key points
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Incorrect store name. See here for available options. | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/341940/pfx/[Note 1] |
Hacks
Make Gamepad Y only perform "Execute/Switch Weapon", Never "Cycle Weapon"
Replace Hatred\Saved\Config\WindowsNoEditor\Input.ini with the following. Notice the Y key is now bound to "Execute" and "Use" and not "Gamepad_Y".
[/Script/Engine.InputSettings] ActionMappings=(ActionName="ActivateWeapon1",Key=One,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="ActivateWeapon2",Key=Two,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="ActivateWeapon3",Key=Three,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="ActivateWeapon4",Key=Four,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Aim",Key=RightMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Crouch",Key=LeftControl,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Dodge",Key=SpaceBar,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Execute",Key=Q,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Fire",Key=LeftMouseButton,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Gamepad_A",Key=Gamepad_FaceButton_Bottom,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Gamepad_B",Key=Gamepad_FaceButton_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Gamepad_DPad_Down",Key=Gamepad_DPad_Down,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Gamepad_DPad_Left",Key=Gamepad_DPad_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Gamepad_DPad_Right",Key=Gamepad_DPad_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Gamepad_DPad_Up",Key=Gamepad_DPad_Up,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Gamepad_LB",Key=Gamepad_LeftShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Gamepad_LeftThumb",Key=Gamepad_LeftThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Gamepad_LT",Key=Gamepad_LeftTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Gamepad_RB",Key=Gamepad_RightShoulder,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Gamepad_RT",Key=Gamepad_RightTrigger,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Gamepad_X",Key=Gamepad_FaceButton_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Execute",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Kick",Key=F,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="MouseWheelDown",Key=MouseScrollDown,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="MouseWheelUp",Key=MouseScrollUp,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="ReloadWeapon",Key=R,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="ScreenshotPause",Key=Pause,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="ShowMenoPause",Key=Escape,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="ShowMenoPause",Key=Gamepad_Special_Right,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Sprint",Key=LeftShift,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="ThrowGrenade",Key=G,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="ToggleObjectives",Key=Gamepad_RightThumbstick,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="ToggleObjectives",Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False) ActionMappings=(ActionName="Use",Key=Gamepad_FaceButton_Top,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/341940/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Remove frame rate cap
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Polish | ||||
Portuguese | ||||
Russian |
System requirements
- 32-bit systems are not supported.
Windows Minimum Recommended Operating system (OS) Vista, 7, 8 7, 8 Processor (CPU) Intel Core i5-750 2.6 GHz
AMD Phenom II X4 955 3.2 GHzIntel Core i5-3570 or newer architectures
AMD FX X8 8350System memory (RAM) 4 GB 8 GB Hard disk drive (HDD) 4 GB Video card (GPU) Nvidia GeForce GTX 460
AMD Radeon HD 5850
1 GB of VRAM
DirectX 11 compatibleNvidia GeForce GTX 670
AMD Radeon R9 285
2 GB of VRAMNotes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/341940/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (341940) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
http://steamcommunity.com/games/341940/announcements/detail/207511088500863530 Advanced options and optimizations added with patch
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data: