Difference between revisions of "Earth Defense Force: Insect Armageddon"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: updated template usage) |
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = false | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = true | ||
+ | |online co-op players = 6 | ||
+ | |online co-op notes = | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 20:31, 9 March 2015
Cover image missing, please upload it | |
Developers | |
---|---|
Vicious Cycle Software | |
Publishers | |
D3Publisher | |
Engines | |
Vicious Engine 2 | |
Release dates | |
Windows | December 15, 2011 |
Key points
- Frame rate is capped at 30 FPS by default; see this fix to raise the limit.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/23530/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/23530/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Raise frame rate cap to 60
Instructions |
---|
Instructions |
---|
Input settings
Audio settings
Network
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP1, 7 | 7 |
Processor (CPU) | 2 GHz Dual core CPU (any Core 2 Duo or AMD X2 or better) | Any Quad-core Intel or AMD Processor |
System memory (RAM) | 1 GB (XP), 2 GB (Vista, 7) | |
Hard disk drive (HDD) | 6 GB | 6 GB |
Video card (GPU) | Performance equivalent to an AMD Radeon 4350 or NVIDIA GeForce 7900 512 MB of VRAM Shader model 3 support |
Performance equivalent to an NVIDIA 9800 or better 1 GB of VRAM Shader model 3 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/23530/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (23530) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.