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Difference between revisions of "The Simpsons: Hit & Run"

From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes)
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|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    = Cannot map ''pause'' to a button, if wanted see [[Controller#Keyboard_to_controller_input|keyboard to controller input]].
+
|controller remap notes    = Cannot map ''pause'' to a button, if wanted see [[Controller#Keyboard to controller input|keyboard to controller input]].
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
Line 104: Line 104:
  
  
==Issues==
+
==Issues fixed==
 
The game is a console port so it has a couple of typical issues.
 
The game is a console port so it has a couple of typical issues.
===Framerate has impact on level loading times===
+
===Frame rate has impact on level loading times===
 
Besides your hardware, your framerate affects level loading times. The higher it is the faster loading times are.
 
Besides your hardware, your framerate affects level loading times. The higher it is the faster loading times are.
  
===Framerate has impact on car physics===
+
===Frame rate has impact on car physics===
 
When your framerate is very high it has an impact on car physics. Your car may, for example, suddenly accelerate when drifting up a hill off road.
 
When your framerate is very high it has an impact on car physics. Your car may, for example, suddenly accelerate when drifting up a hill off road.
 
{{Fixbox|1=
 
{{Fixbox|1=
Line 121: Line 121:
 
}}
 
}}
  
==Issues fixed==
 
 
===Refuses to load past initial copyright screen===
 
===Refuses to load past initial copyright screen===
 
{{Fixbox|1=
 
{{Fixbox|1=

Revision as of 06:55, 7 January 2015

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The Simpsons: Hit & Run
Cover image missing, please upload it
Developers
Radical Entertainment
Publishers
Sierra Entertainment
Engines
Pure3D
Release dates
Windows November 13, 2003
The Simpsons: Hit & Run on Wikipedia

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Game data

Configuration file and save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings


Issues fixed

The game is a console port so it has a couple of typical issues.

Frame rate has impact on level loading times

Besides your hardware, your framerate affects level loading times. The higher it is the faster loading times are.

Frame rate has impact on car physics

When your framerate is very high it has an impact on car physics. Your car may, for example, suddenly accelerate when drifting up a hill off road.

Instructions

or

Instructions

Refuses to load past initial copyright screen

Instructions
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP, 7, 8
Processor (CPU) Pentium III 700 MHz
System memory (RAM) 192 MB
Hard disk drive (HDD) 2.2 GB
Video card (GPU) 32 MB of VRAM

References