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Difference between revisions of "Glossary:Metroidvania"

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|name              = Metroidvania
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|link              = Category:Metroidvania
|category          = {{PAGENAME}}
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|category          = Metroidvania
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|glossary          = Metroidvania
 
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|taxonomy          = Genres
 
|taxonomy          = Genres
|definition        = Metroidvania is a subgenre of Action games. The term is a portmanteau of Metroid and Castlevania and refers to games that feature the most distinctive gameplay concepts of the Metroid games and later Castlevania games, starting with Castlevania: Symphony of the Night (although Castlevania II: Simon's Quest is sometimes considered to be in the same category). Games of this genre feature gameplay in an explorable world that is gated in content mainly by specific abilities that need to be acquired by the player, and which gradually opens up more as the player overcomes its obstacles. Generally these games have a central hub from which the player can move to various interconnected areas or levels, some degree of persistency to their game worlds and some degree of non-linear progression while subtly guiding the player towards the next intended path.<br/>The vast majority of Metroidvania games use a side scrolling perspective like the games the term derives from and the term was for a long time used to describe only such games, but this is no longer a requirement. Top-down or bird's-eye view (e.g. The Legend of Zelda: Link's Awakening) or 3D games (e.g. Batman: Arkham Asylum) can also share these concepts.<br/>Metroidvania games often feature mild RPG elements such as stat-based character development (upgradable health, strength and luck for example), respawning enemies, NPCs that talk to the player and trading for gear and items.
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|definition        = Metroidvania refers to games set in an explorable world that is gated in content mainly by specific abilities that need to be acquired by the player, and which gradually opens up more as the player overcomes its obstacles.
 
|examples          =  
 
|examples          =  
|notes            = [https://www.mobygames.com/genre/sheet/metroidvania/ MobyGames]
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* [[Hollow Knight]]
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* [[Bloodstained: Ritual of the Night]]
<noinclude>[[Category:Glossary]]</noinclude>
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* [[La-Mulana]]
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* [[Guacamelee! Super Turbo Championship Edition]]
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* [[Axiom Verge]]
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|notes            =  
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* Generally there is a central hub from which the player can move to various interconnected areas or levels, some degree of persistency to their game worlds and some degree of non-linear progression while subtly guiding the player towards the next intended path.
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* [https://www.mobygames.com/genre/sheet/metroidvania/ MobyGames]
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}}</includeonly><noinclude>{{Glossary:Metroidvania|box}}[[Category:Glossary]]</noinclude>

Latest revision as of 23:07, 13 September 2022

Metroidvania
Definition
Examples
Notes
Genres

4X
Action
Adventure
Arcade
ARPG
Art
Artillery
Battle royale
Board
Brawler
Building
Business
Card/tile
CCG
Chess
Clicker
Dating
Driving
Educational
Endless runner
Exploration
Falling block
Farming
Fighting
FPS
Gambling/casino
Hack and slash
Hidden object
Hunting
Idle
Immersive sim
Interactive book
JRPG
Life sim
Mental training
Metroidvania
Mini-games
MMO
MMORPG
Music/rhythm
Open world
Paddle
Party game
Pinball
Platform
Puzzle
Quick time events
Racing
Rail shooter
Roguelike
Rolling ball
RPG
RTS
Sandbox
Shooter
Simulation
Sports
Stealth
Strategy
Survival
Survival horror
Tactical RPG
Tactical shooter
TBS
Text adventure
Tile matching
Time management
Tower defense
TPS
Tricks
Trivia/quiz
Vehicle combat
Vehicle simulator
Visual novel
Wargame
Word