Difference between revisions of "Mary Skelter: Nightmares"
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|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = |
Revision as of 02:49, 30 October 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Idea Factory | |
Compile Heart | |
Zerodiv | |
Publishers | |
Ghostlight | |
Release dates | |
Windows | July 19, 2018 |
Reception | |
Metacritic | ? |
OpenCritic | 79 |
IGDB | 83 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | First-person |
Controls | Direct control, Menu-based |
Genres | JRPG, Visual novel |
Art styles | Anime |
Themes | Fantasy |
Key points
- The game locks enemy animations to 30 FPS by default. See High frame rate to fix.
General information
- Ghostlight's page for the PC version
- Mary Skelter Wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\MarySkelter.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/837610/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Ghostlight Ltd\Mary Skelter Nightmares |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/837610/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
High frame rate
- Roughly ten percent of the game's enemies have minor animation issues when the frame rate is unlocked.
- HUD elements and 2D animations update faster when running at a higher frame rate.[1]
- Requires Windowed mode to be used to go above 63 FPS.[2]
Unlock the frame rate for animations[3] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2.13 GHz Intel Core 2 Duo or equivalent | 3 GHz Intel Core i3 or equivalent |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | DirectX 11 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/837610/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (837610) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:KingKrouch on 2020-10-30
- Tested running with a 60 FPS cap, and unlocked at 200 FPS.
- ↑ Verified by User:KingKrouch on 2020-10-30
- Tested in-game framerate cap with different settings. Borderless and Fullscreen modes cap at 63FPS.
- ↑ Tips/info on the PC version of the game. :: Mary Skelter: Nightmares General Discussions