Topic on User talk:Garrett
- (cur prev topic) 21:01, 27 September 2015 . . Garrett (talk | contribs) commented on "Haptic feedback" (I didn't make this template, so I don't know why the generic option is treated differently. Try asking Soeb.) . . +122
- (cur prev topic) 17:21, 27 September 2015 . . Blackbird (talk | contribs) commented on "Haptic feedback" (So? Will you adjust it?) . . +23
- (cur prev topic) 19:42, 10 September 2015 . . Blackbird (talk | contribs) commented on "Haptic feedback" (Hah looks like SA has 4 button prompts now. I forgot GInput had Wii addon. I just checked and there are generic JOY## prompts (text-based...) . . +280
- (cur prev topic) 09:39, 10 September 2015 . . Garrett (talk | contribs) commented on "Haptic feedback" (I've added tooltips to Template:Prompts. Liquid Threads unfortunately doesn't integrate with the notification system. This might be chang...) . . +160
- (cur prev topic) 09:19, 10 September 2015 . . Blackbird (talk | contribs) commented on "Haptic feedback" (R* never added feëdback support. They only replaced DInput with XInput and bound Start button to Esc according to Silent the creator of G...) . . +345
- (cur prev topic) 08:47, 10 September 2015 . . Garrett (talk | contribs) commented on "Haptic feedback" (I've added hackable support for haptic feedback. In the case of San Andreas, this game was recently updated with XInput support or someth...) . . +318
- (cur prev topic) 08:35, 10 September 2015 . . Blackbird (talk | contribs) commented on "Haptic feedback" (You need to add hackable for this as some games only add it with mods such as GTAIII/VC/SA where GInput restores it. Also Generic, Xbox,...) . . +116