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Talk:Gloomhaven

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Developer broke smooth framerate on mouseover

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Westonlast (talkcontribs)

This game involves a lot of mousing over characters/enemies ("figures"). But apparently they've implemented this basic hover detection very poorly, because the game can only do it (appears to be GPU-bound spikes) at about half your normal refresh rate.

The game jerks badly when you're moving the camera such that the mouse cursor hits any characters/objects.

Given my normal smooth refresh rate is 75 Hz, that means the smoothest gameplay I can get is a little over 30 FPS, steady.

Hope you're playing on an old blurry LCD to hide those afterimages.

It's a shame that a dumb coding AKA logic mistake ruins and otherwise fluid experience.

This is a changelog where they mention "optimizing" this hex highlight: https://steamcommunity.com/app/780290/discussions/0/1643169167151064379/#c1642045003579072193 Maybe they should pay attention to character hover, too.

Westonlast (talkcontribs)

Radeon RX 570, btw.

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