Difference between revisions of "Yonder: The Cloud Catcher Chronicles"
From PCGamingWiki, the wiki about fixing PC games
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity | + | {{Infobox game/row/engine|Unity|name=Unity 5}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|July 18, 2017}} | {{Infobox game/row/date|Windows|July 18, 2017}} | ||
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|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
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|minHD = 4 GB | |minHD = 4 GB | ||
|minGPU = Nvidia GeForce GTX660 | |minGPU = Nvidia GeForce GTX660 | ||
− | |minGPU2 = AMD R9 270X | + | |minGPU2 = AMD Radeon R9 270X |
|minVRAM = 2 GB | |minVRAM = 2 GB | ||
|minSM = 5.0 | |minSM = 5.0 | ||
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|recHD = | |recHD = | ||
|recGPU = Nvidia GeForce GTX970/GTX 1060 | |recGPU = Nvidia GeForce GTX970/GTX 1060 | ||
− | |recGPU2 = AMD R9 390/RX480 | + | |recGPU2 = AMD Radeon R9 390/RX480 |
|recVRAM = 4 GB | |recVRAM = 4 GB | ||
|recSM = | |recSM = |
Revision as of 08:14, 19 December 2017
Developers | |
---|---|
Prideful Sloth | |
Engines | |
Unity 5 | |
Release dates | |
Windows | July 18, 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Steam version doesn't include DRM. |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/580200/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/580200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 (64-bit) | 8.1, 10 (64-bit) |
Processor (CPU) | Intel Core i5-2400S 2.5 GHz AMD FX-4320 @ 4 GHz |
Intel Core i7-3770 3.5 GHz AMD FX-8350 @ 4 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX660 AMD Radeon R9 270X 2 GB of VRAM DirectX 9 compatible Shader model 5.0 support |
Nvidia GeForce GTX970/GTX 1060 AMD Radeon R9 390/RX480 4 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/580200/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (580200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.