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Difference between revisions of "Why Am I Dead At Sea"

From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===

Revision as of 08:36, 31 July 2020

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Why Am I Dead At Sea
Why Am I Dead At Sea cover
Developers
Peltast Software
Release dates
Windows May 11, 2015
macOS (OS X) May 11, 2015[citation needed]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows
Steam <Steam-folder>/userdata/<user-id>/359400/remote/GameConfig
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/359400/pfx/[Note 1]

Save game data location

System Location
Windows
macOS (OS X)
Steam <Steam-folder>/userdata/<user-id>/359400/remote/SaveFile*
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/359400/pfx/[Note 1]
* corresponds the number of in game save slot from 1 to 3.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU) 1.5 GHz, single core
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
macOS (OS X)
Minimum
Operating system (OS) v 10.6
Processor (CPU) 1.5 GHz, single core
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References