Difference between revisions of "We Slay Monsters"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/engine|Unity|name=Unity 5|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-06-02}}</ref>|build=5.3.5f1}} | {{Infobox game/row/engine|Unity|name=Unity 5|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-06-02}}</ref>|build=5.3.5f1}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|June 22, 2017|ref=<ref name="Release">{{Refurl|url= | + | {{Infobox game/row/date|Windows|June 22, 2017|ref=<ref name="Release">{{Refurl|url=https://steamcommunity.com/games/332540/announcements/detail/1337981636748897004|title=1.0.0 Released! - Steam Community :: Group Announcements :: We Slay Monsters|date=2017-12-26}}</ref>}} |
{{Infobox game/row/date|OS X|June 22, 2017|ref=<ref name="Release"/>}} | {{Infobox game/row/date|OS X|June 22, 2017|ref=<ref name="Release"/>}} | ||
|steam appid = 332540 | |steam appid = 332540 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
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'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/332540/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
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|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
|steam input presets = unknown | |steam input presets = unknown | ||
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
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|notes = | |notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = unknown | ||
+ | |macos 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 04:56, 19 June 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Furiously Inactive Games | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | June 22, 2017[2] |
macOS (OS X) | June 22, 2017[2] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Will Work For Lunch Games\We Slay Monsters\ <path-to-game>\savedgame\settings.dat[Note 2] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/332540/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedgame\[Note 2] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/332540/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | generally everything made since 2004 should work DirectX 9 compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6+ | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work |
Notes
- ↑ Unity engine build: 5.3.5f1[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (332540) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2017-06-02
- ↑ 2.0 2.1 1.0.0 Released! - Steam Community :: Group Announcements :: We Slay Monsters - last accessed on 2017-12-26