User talk:Link Satonaka
- (cur prev topic) 18:00, 14 November 2021 . . Link Satonaka (talk | contribs) marked the topic "Bordlerless windowed state" as resolved (marked as resolved) . . 0
- (cur prev topic) 17:59, 14 November 2021 . . Link Satonaka (talk | contribs) marked the topic "30fps Dark Souls" as resolved (marked as resolved) . . 0
- (cur prev) 19:00, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 23:02, 20 November 2016 . . Mars icecream (talk | contribs) commented on "30fps Dark Souls" (Now 30fps cap isn't anywhere (?) in the article http://pcgamingwiki.com/wiki/Dark_Souls:_Prepare_to_Die_Edition Why to remove information...) . . +177
- (cur prev topic) 21:40, 20 November 2016 . . Link Satonaka (talk | contribs) commented on "30fps Dark Souls" (Linking my reply here for posterity http://pcgamingwiki.com/wiki/Thread:Talk:Dark_Souls:_Prepare_to_Die_Edition/30fps_lock_*has*_to_be_in...) . . +156
- (cur prev topic) 20:51, 4 July 2016 . . Link Satonaka (talk | contribs) commented on "Bordlerless windowed state" (I disagree; the glossary page lists many programs for which this can be accomplished, and I'm fairly certain they all work in the same ex...) . . +316
- (cur prev topic) 04:25, 3 July 2016 . . Garrett (talk | contribs) commented on "Bordlerless windowed state" (The tested method should be specified, e.g. like this one: Might and Magic VII: For Blood and Honor#Video settings. The hackable state gi...) . . +190