Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "User:Markie/Sandbox"

From PCGamingWiki, the wiki about fixing PC games
(Blanked the page)
Tag: Blanking
 
(37 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Nvidia HBAO+ Compatibility Flags ==
 
  
{{ii}} This is a list of HBAO+ compatibility flags for Nvidia cards that can be applied to games by using [[Nvidia Profile Inspector]].
 
{{ii}} See [[Glossary:Anti-aliasing (AA)|the AA glossary page]] for more information on each anti-aliasing method.
 
{{ii}} See [[Nvidia Profile Inspector|the NVI page]] for instructions on how to apply the flags.
 
{{ii}} See [https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-124#post-5479443 this post] for instructions on hex editing flags in Windows 10/11.
 
{{mm}} [https://docs.google.com/spreadsheets/d/1sq0vgFlerS-YT093TS2jEpx6xjZP7X1x1BcAs7EHXYY Original Google Sheet document]
 
{{mm}} [https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/ Original forum thread]
 
 
{| class= "wikitable sortable"
 
|-
 
! style="width:20%" | Game
 
! style="width:15%" | Flag
 
! style="width:50%" | Notes
 
! style="width:15%" | References
 
|-
 
| [[A Tribute to Donkey Kong Country]] || 0x00000010 0x0000002F or 0x00000030 || Disable the built in SSAO in the "UDKEngine.ini" located in "C:\UDK\A Tribute To DKC\UDKGame\Config" You also NEED to rename "UDK.exe" to something else to add it to a new profile for Inspector || https://forums.guru3d.com/showpost.php?p=4984227&postcount=2670
 
|-
 
| [[Aarklash: Legacy]] || 0x00000017 or 0x00000033 (strong) || 33 looks a bit strong but if there are no issues then I see no problem || https://forums.guru3d.com/showpost.php?p=4949588&postcount=1080
 
|-
 
| [[Alan Wake]] || 0x00000006 || isable in game SSAO. || https://forums.guru3d.com/showpost.php?p=4816167&postcount=423
 
|-
 
| [[Alan Wake's American Nightmare]] || 0x00000006 || Make sure to disable in game SSAO. || https://forums.guru3d.com/showpost.php?p=4816167&postcount=423
 
|-
 
| [[Alien Breed Trilogy]] || 0x0000002F || Make sure you edit the "AlienBreedEp(1/2/3)Engine.ini" and set "Ambient occlusion=False" to disable the in game SSAO || https://forums.guru3d.com/showpost.php?p=4804265&postcount=313
 
|-
 
| [[Aliens Colonial Marines]] || 0x00000021 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77
 
|-
 
| [[Alien Rage]] || 0x00000020 || Make sure to disable the built in SSAO via "AFEARENGINE.ini" in "Documents/My Games/Alien Rage/Single Player/Config" || https://forums.guru3d.com/showpost.php?p=4983291&postcount=2666
 
|-
 
| [[Alice: Madness Returns]] || 0x0000001C ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6414787
 
|-
 
| [[Alpha Prime]] || 0x00000019 ||  || https://forums.guru3d.com/showpost.php?p=4950248&postcount=1114
 
|-
 
| [[Alpha Protocol]] || 0x0000002F ||  || https://forums.guru3d.com/showpost.php?p=4860482&postcount=625
 
|-
 
| [[American McGee's Scrapland]] || 0x00000034 ||  || https://forums.guru3d.com/showpost.php?p=5211590&postcount=3302
 
|-
 
| [[Antichamber]] || 0x0000002F || Need to rename UDK.exe to something else so you can add it to a profile! || https://forums.guru3d.com/showpost.php?p=4979970&postcount=1343
 
|-
 
| [[Assassin's Creed]] || 0x00060019 || DX9 and DX10 || https://forums.guru3d.com/showpost.php?p=4899348&postcount=789
 
|-
 
| [[Assassin's Creed II]] || 0x00000019 ||  || https://forums.guru3d.com/showpost.php?p=4899348&postcount=789
 
|-
 
| [[Assassin's Creed Brotherhood]] || 0x00000019 || Settings shadows to 4 instead of 5 disables built in SSAO || https://forums.guru3d.com/showpost.php?p=4900075&postcount=796
 
|-
 
| [[Assassin's Creed Revelations]] || 0x00000019 ||  || https://forums.guru3d.com/showpost.php?p=4899348&postcount=789
 
|-
 
| [[Assassin's Creed: Liberation HD]] || 0x00060000 || SSAO needs to be disabled in .ini file. "SSAO=0" || https://forums.guru3d.com/showpost.php?p=4896582&postcount=767
 
|-
 
| [[Assassins Creed Rogue]] || 0x00140000 || In game AO needs to be disabled || https://forums.guru3d.com/showpost.php?p=5031462&postcount=1517
 
|-
 
| [[Banished (DX9)]] || 0x00000002 || Shadow Resolution must be set to "High" to avoid major shimmering while rotating the camera. || https://forums.guru3d.com/showpost.php?p=4940627&postcount=986
 
|-
 
| [[Batman: Arkham Asylum]] || 0x00000024 || Make sure to disable in game SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10217786&postcount=82
 
|-
 
| [[Batman: Arkham City]] || 0x00000030 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5719259
 
|-
 
| [[Batman Arkham Origins Blackgate]] || 0x00000005 0x00000017 (strong) or 0x00000031 ||  || https://forums.guru3d.com/showpost.php?p=4793399&postcount=204
 
|-
 
| [[Battlefield 1942 (free version)]] || 0x0000000F || occasionally flickers bleeds through distance fog || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134
 
|-
 
| [[Battlefield: Heroes]] || 0x00000003 ||  || https://www.battlefieldheroes.com/en/forum/showthread.php?tid=421561
 
|-
 
| [[Betrayer]] || 0x00000030 || Effect is more visible when Black/White/Red color filter is disabled. || https://forums.guru3d.com/showpost.php?p=4950140&postcount=1110
 
|-
 
| [[Binary Domain]] || 0x00000018 || You MUST disable the built in SSAO and only a select few resolutions work like 720p 1080p 1440p 1152p and 1800p || https://forums.guru3d.com/showpost.php?p=4892223&postcount=703
 
|-
 
| [[Bioshock]] || 0x00000023 or 0x0000002D || DX9 only 23 may not work with HuD enabled in some scenes 2D occasionally flickers and bleeds in some scenes || https://forums.guru3d.com/showpost.php?p=5004436&postcount=1408
 
|-
 
| [[Bioshock (DX10)]] || 0x00140000 || Don't force DX10 SGSSAA or it will flicker heavily. || https://forums.guru3d.com/showpost.php?p=5114874&postcount=1722
 
|-
 
| [[Bioshock Remastered]] || 0x00020000 (modified) || Fixes bleeding increases strength a bit. May only work on Windows 7 || https://forums.guru3d.com/showpost.php?p=5335712&postcount=2314
 
|-
 
| [[Bioshock 2]] || 0x0002002D || DX9 || https://forums.guru3d.com/showpost.php?p=4799483&postcount=271
 
|-
 
| [[Black Mesa]] || 0x00000014 ||  || https://forums.guru3d.com/showpost.php?p=5314393&postcount=2268
 
|-
 
| || 0x00000008 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250
 
|-
 
| [[Blade Kitten]] || 0x00000024 ||  || https://forums.guru3d.com/showpost.php?p=4965843&postcount=1268
 
|-
 
| [[Blades of Time]] || 0x00000032 || "X:\Users\xxxxx\AppData\Local\BladesOfTime" folder you will find "settings.blk" that contains "ssaoQuality:i=2" saw no difference after changing that i think that the ingame ssao doesn't work But just to make sure change this setting to "0"." - Poster || https://forums.guru3d.com/showpost.php?p=4950119&postcount=1106
 
|-
 
| [[Blood Knights]] || 0x0000002D || In game AO MUST be disabled by setting "General Detail" to the 2nd position Imperfect but only suitable flag || https://forums.guru3d.com/showpost.php?p=4806376&postcount=324
 
|-
 
| [[Blood Omen 2 : Legacy of kain]] || 0x0000001C ||  || https://forums.guru3d.com/showpost.php?p=4950100&postcount=1104
 
|-
 
| [[Borderlands 2 Game of the Year Edition]] || 0x00000021 || Make sure to disable in game SSAO occasionally flickers in certain circumstances Modified flag below may fix flickering || https://forums.guru3d.com/showpost.php?p=5009362&postcount=1428
 
|-
 
| [[Borderlands 2 Game of the Year Edition]] || 0x00000021 (modified) || Disable in game SSAO || https://forums.guru3d.com/showpost.php?p=5210785&postcount=2030
 
|-
 
| [[Borderlands: The Pre-Sequel]] || 0x0000002F || Make sure to disable in game SSAO was tested with DoF and in game AO disabled || https://forums.guru3d.com/showpost.php?p=4940118&postcount=975
 
|-
 
| [[Bound by Flame]] || 0x00000027 || Make sure to disable in game SSAO || https://forums.guru3d.com/showpost.php?p=4815269&postcount=417
 
|-
 
| [[Brothers: A Tale of Two Sons]] || 0x00000030 || Flickers sometimes apparently || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98
 
|-
 
| [[Brothers in Arms: Hell's Highway]] || 0x00000010 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9412652&postcount=3000
 
|-
 
| [[Bulletstorm]] || 0x0000002F || Need to disable the built in SSAO by editing the encrypted CFG files. Google for information. There IS some bleeding on background objects but there is not much we can do about that unfortunately. || https://forums.guru3d.com/showpost.php?p=4852368&postcount=597
 
|-
 
| [[Bully: Scholarship Edition]] || 0x00000003 ||  || https://forums.guru3d.com/showpost.php?p=4896992&postcount=772
 
|-
 
| [[Call of Duty: Black Ops]] || 0x00000028 || Only seems to have issues underwater. Not a big deal || https://forums.guru3d.com/showpost.php?p=4910220&postcount=855
 
|-
 
| [[Call of Duty World at War]] || 0x00000028 ||  || https://forums.guru3d.com/showpost.php?p=4905562&postcount=833
 
|-
 
| [[Call of Duty 2]] || 0x00000005 || Since this flag gives pretty strong effect it can be very visible against white backgrounds in Russian campaign no issues other than that" || https://forums.guru3d.com/showpost.php?p=4895494&postcount=756
 
|-
 
| [[Call of Duty 4: modern Warfare]] || 0x00000028 || Performance mode is slightly less strong but has some aliasing || https://forums.guru3d.com/showpost.php?p=4895537&postcount=757
 
|-
 
| [[Call of Duty: modern Warfare 2]] || 0x00000028 || Still is some bleeding through smoke. Though not as harsh as with the official flag. || https://forums.guru3d.com/showpost.php?p=4898769&postcount=784
 
|-
 
| [[Call of Duty: modern Warfare 3]] || 0x00000028 || Oddly enough less issues occur when using HBAO+ in addition to the built in SSAO. It even fixes some issues that HBAO+ has on it's own. Strange! || https://forums.guru3d.com/showpost.php?p=4902865&postcount=809
 
|-
 
| [[Call of Juarez: Gunslinger]] || 0x00000019 ||  || https://forums.guru3d.com/showpost.php?p=4793911&postcount=211
 
|-
 
| [[Castle of Illusion: Staring Mickey Mouse]] || 0x00000010 || Disable in game AO via "Post Process=off" || https://forums.guru3d.com/showpost.php?p=4952278&postcount=1140
 
|-
 
| [[Castlevania Lords of Shadow]] || 0x00000002 || Sometimes turns off. || https://forums.guru3d.com/showpost.php?p=4924788&postcount=891
 
|-
 
| [[Castlevania Lords of Shadow]] || 0x0000000E ||  || https://forums.guru3d.com/showpost.php?p=5333888&postcount=2291
 
|-
 
| [[Castlevania Lords of Shadow: Mirror of Fate HD]] || 0x00000002 ||  || https://forums.guru3d.com/showpost.php?p=4952919&postcount=1146
 
|-
 
| [[Chivalry: Medieval Warfare]] || 0x00000020 (subtle) or 0x00000030 (strong) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
 
|-
 
| [[Colin McRae: DiRT]] || 0x0000000E || very rarely the AO effect flickers for a fraction of a second || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99
 
|-
 
| [[Company of Heroes]] || 0x0002002C || Works in DX9 and DX10 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103
 
|-
 
| [[Command & Conquer: Generals]] || 0x0000000F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
 
|-
 
| [[Command & Conquer 3: Tiberium Wars]] || 0x0000001B || Minor bleeding in distant fog of war || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
 
|-
 
| [[Command & Conquer: Red Alert 3]] || 0x0000001B (subtle) or 0x0000001F (strong) || Minor bleeding in distant fog of war || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
 
|-
 
| [[Condemned: Criminal Origins]] || 0x0000002D || Volumetric Lights need to be disabled. May have some slight flickering in cutscenes. || https://forums.guru3d.com/showpost.php?p=4954751&postcount=1158
 
|-
 
| [[Crossout]] (Beta) || 0x00160030 || Make sure to add \Crossout\bin\win32\Crossout-D3D9.exe and \Crossout\bin\win64\Crossout.exe to the profile - they are not present by default in 382.53 driver. You can toggle between 32-bit DX9 and 64-bit DX11 client via the game launcher. || https://forums.guru3d.com/showpost.php?p=5442630&postcount=2462
 
|-
 
| [[Crysis]] || 0x0000000D || DX9 mode only make sure to disable the built in SSAO or dial it down a lot so it doesn't conflict || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
 
|-
 
| [[Crysis Warhead]] || 0x0000000D || DX9 mode only make sure to disable the built in SSAO or dial it down a lot so it doesn't conflict || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
 
|-
 
| [[Darksiders II: Deathfinitive Edition]] || 0x0000002A ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10086910&postcount=1323
 
|-
 
| [[Dark Souls: Prepare to Die Edition]] || 0x00000032 (subtle) or 0x00000018 or 0x00000031 || Works with DSFix render resolution must be same as display resolution set in "PC Settings" Check reference post for more info || https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298
 
|-
 
| [[Dark Souls: Prepare to Die Edition]] || 0x00000018 (modified) || Fixes AO turning on and off while playing online || https://forums.guru3d.com/showpost.php?p=5222672&postcount=2081
 
|-
 
| [[Dark Souls Remastered]] || 0x00140000 (modified) ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862
 
|-
 
| [[Dark Souls II]] (DX9) || 0x0000002D or (0x00000033 ; Official Flag) || Is not perfect. But better than 1F and the only solution we have ATM that has the least issues and is still better than using the SSAO in game. According to durante in his testing the official flag flickers off based on camera proximity. I'd really like some people to test a bunch of different resolutions and aspect ratios to see if this is based on any one factor. || https://forums.guru3d.com/showpost.php?p=4907817&postcount=2298
 
|-
 
| [[Dark Souls II)]] (DX11 || 0x00060000 || Need to disable in game SSAO. 16:9 only so far Could use some more thorough testing probably || https://forums.guru3d.com/showpost.php?p=5044410&postcount=1560
 
|-
 
| [[Dark Void]] || 0x00000024 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220
 
|-
 
| [[DayZ]] || 0x00000013 || Disable built in SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703
 
|-
 
| [[Dead Island]] || 0x00000018 or 0x00000028 || Disable built-in SSAO with DIH tool || https://forums.guru3d.com/showpost.php?p=5114473&postcount=1721
 
|-
 
| [[Dead Island Riptide]] || 0x00000017 || Disable built-in SSAO with DIH tool || https://forums.guru3d.com/showpost.php?p=4949314&postcount=1073
 
|-
 
| [[Deadpool]] || 0x00000030 (strongest) 0x00000002 (Balanced) || 16&24 apparently bleed through some Hud elements (?) (;translation help would be appreciated;) || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160
 
|-
 
| [[Dead Rising]] || 0x000C0000 (modified) || No flag works well without modification. || https://forums.guru3d.com/showpost.php?p=5338475&postcount=2330
 
|-
 
| [[Dead Rising 2: Off the Record]] || 0x00000023 (subtle) or 0x0000002D (stronger) ||  || OP*MrBonk
 
|-
 
| [[Dead Rising 3]] || 0x00060000 || Disable in game AO. Needs more testing. || https://forums.guru3d.com/showpost.php?p=4913148&postcount=867
 
|-
 
| [[Dead Space]] || 0x0000000F || Performance setting will net you a stronger effect (Although with some minor issues.)and save some performance too. HQ is more subtle || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702
 
|-
 
| [[Dear Esther]] || 0x00000009 ||  || https://forums.guru3d.com/showpost.php?p=4877628&postcount=675
 
|-
 
| [[Dementium II HD]] || 0x00000003 ||  || https://forums.guru3d.com/showpost.php?p=4949803&postcount=1095
 
|-
 
| [[Demonicon: The Dark Eye]] || 0x00000013 0x00000027 (subtle) or 0x00000030 (stronger) || Disable Built-in SSAO. Tested and working with 4:3 16:9 and 16:10 resolutions. || https://forums.guru3d.com/showpost.php?p=5007296&postcount=1420
 
|-
 
| [[Devil May Cry 3: Special Edition]] || 0x0000000E ||  || https://forums.guru3d.com/showpost.php?p=4940556&postcount=984
 
|-
 
| [[Devil May Cry 4 (Original release)]] || 0x00000037 || DX9 only. || https://forums.guru3d.com/showpost.php?p=5312844&postcount=2267
 
|-
 
| [[Deus Ex: Invisible War]] || 0x00000003 || In order to use the flag first add "dx2main.exe" to your inspector profile then navigate to root directory "\Deus Ex Invisible War\System" and open "Default.ini" once inside move to "[Flesh]" section and change the values of both variables "DynVPScale" and "DynVPMinRotationRate" to "100" save and make it read-only just to make sure this tweak will remove flickering/angling issues present on the flag. No bleeding issues. Tested with 4:3 and 16:9 resolutions. || https://forums.guru3d.com/showpost.php?p=5163244&postcount=1821
 
|-
 
| [[Deux Ex: Human Revolution - Director's Cut]] (DX9) || 0x0000002F (modified) || Disable in game SSAO>Read the reference for what needs to be changed || https://forums.guru3d.com/showpost.php?p=5181240&postcount=1877
 
|-
 
| [[Deus Ex: The Fall]] || 0x00000003 ||  || https://forums.guru3d.com/showpost.php?p=5014022&postcount=1463
 
|-
 
| [[DmC: Devil May Cry]] || 0x00000020 || Can flicker from time to time in Cutscenes. || https://forums.guru3d.com/showpost.php?p=4872621&postcount=658
 
|-
 
| [[Diablo III]] || 0x0000002A || Default Flag. Works fine || https://forums.guru3d.com/showpost.php?p=4801335&postcount=291
 
|-
 
| [[Dino D-Day]] || 0x00000006 ||  || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
| [[Dirty Bomb]] (Beta) || 0x00000020 || Game has SSAO I think when Post Processing is On. Hard to tell because the toggle for AO in the game doesn't do anything. can't add pictures due to NDA ATM. It can flicker once in a while here and there.(every UE3 flag seems to do this at some point or another) ||
 
|-
 
| [[Dishonored]] || 0x0000002F ||  || https://forums.guru3d.com/showpost.php?p=4776813&postcount=26
 
|-
 
| [[Divinity II: Developer's Cut]] || 0x00000018 ||  || https://forums.guru3d.com/showpost.php?p=4776813&postcount=26
 
|-
 
| [[Dragon Ball Xenoverse]] || 0x00000035 ||  || https://forums.guru3d.com/showpost.php?p=5021161&postcount=1477
 
|-
 
| [[Dragon Ball Xenoverse 2]] || 0x00120000 || Only works if a 16:9 resolution is selected (even though the game crops the view for you) || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168
 
|-
 
| [[Dungeon Siege 2]] || 0x0000002F ||  || https://forums.guru3d.com/showpost.php?p=5186817&postcount=1918
 
|-
 
| [[Duke Nukem Forever]] || 0x0000001F || Disable Post/special effects for it to work. Looks like it may have some artifiacts. Hard to tell without first hand || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415069
 
|-
 
| [[Enclave]] || 0x0000001F || Bleeds through water || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10644812&postcount=135
 
|-
 
| [[Enslaved: Odyssey to the West]] || 0x0000002F ||  || https://forums.guru3d.com/showpost.php?p=5129268&postcount=1743
 
|-
 
| [[Fable Anniversary]] || 0x00000021 || Need to disable built in SSAO by changing "AmbientOcclusion=True" to "AmbientOcclusion=False" in WellingtonSystemSettings.ini" you can find it at "Documents\My Games\UnrealEngine3\WellingtonGame\Config". || https://forums.guru3d.com/showpost.php?p=4912715&postcount=866
 
|-
 
| [[Fable III]] || 0x00000031 || Minor bleeding in one situation. || https://forums.guru3d.com/showpost.php?p=5014134&postcount=1464
 
|-
 
| [[Fallout 3]] || 0x00000005 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10157672&postcount=5668
 
|-
 
| [[Fallout New Vegas]] || 0x00000005 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10158868&postcount=5672
 
|-
 
| [[Far Cry 2]] || 0x00000031 (subtle) or 0x0000002D (strong) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604
 
|-
 
| [[Far Cry 3]] (DX9) || 0x00000019 (subtle) or 0x0000001F (strong) || Has issues with in game Camera. Causes bleeding and some flickering. No problems other than that. Only other alternative is SSAOLevel="6" Which has a lot of issues of it's own. The more you downsample with SSAO6 though the better it looks. Game needs to be run in DX9 mode either via the in game options or editing your "Gamerprofile.xml" And setting the value of "UseD3D11="0" As well the built in AO needs to be disabled via setting the value of SSAOLevel="0" Make sure to set the .xml file to "Read-Only" in windows. Otherwise it may not stick. || https://forums.guru3d.com/showpost.php?p=4873613&postcount=662
 
|-
 
| [[Far Cry 3)]] (DX11 || 0x00090000 (modified) || Game needs to be run in DX11 mode either via the in game options or editing your "Gamerprofile.xml" And setting the value of UseD3D11="1" As well the built in AO needs to be disabled via setting the value of SSAOLevel="0" Make sure to set the .xml file to "Read-Only" in windows. Otherwise it may not stick || https://forums.guru3d.com/showpost.php?p=5193418&postcount=1963
 
|-
 
| [[F.E.A.R.]] || 0x00000008 (strong) or 0x0000001B (subtle) || There is some minor bleeding with 1B and a bit more severe bleeding on glass and smoke with 8. Nothing else works reliably. || https://forums.guru3d.com/showpost.php?p=4959801&postcount=1224
 
|-
 
| [[FIFA 15]] || 0x00020000 ||  || https://forums.guru3d.com/showpost.php?p=4949320&postcount=1074
 
|-
 
| [[Final Fantasy XIV: A Realm Reborn]] (DX9) || 0x0000001F (Transparent Lighting Quality "Normal" ONLY) || Make sure to disable the in game SSAO AND SET "Transparent Lighting Quality" to "Normal" *NOT* "High". 1F does not work with this on "High"Very rarely bleeds through a thing here or two || https://forums.guru3d.com/showpost.php?p=4820548&postcount=452
 
|-
 
| [[Final Fantasy XIV: A Realm Reborn]] (DX9) || 0x0000102B || Use "High Quality" HDR must be enabled to work. Make sure to disable in game SSAO. Occasionally upon restarting the game after having quit out and not reset PC between play sessions AO may malfunction and not be applied right. A PC reset fixes the issue. May also not work on Win 8.1 || https://forums.guru3d.com/showpost.php?p=4859937&postcount=623
 
|-
 
| [[Firewatch]] || 0x00140000 || Disable in game SSAO || https://forums.guru3d.com/showpost.php?p=5231035&postcount=2118
 
|-
 
| [[Flashback]] || 0x00000010 (subtle) 0x00000024(strong) 0x00000030 (strongest) ||  || https://forums.guru3d.com/showpost.php?p=4818751&postcount=2058
 
|-
 
| [[FlatOut 2]] || 0x0000001F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874
 
|-
 
| [[Xuan-Yuan Sword EX: The Gate of Firmament]] || 0x00000003 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5550604
 
|-
 
| [[Gauntlet]] || 0x00140000 || Scales extremely well with increased resolution || https://forums.guru3d.com/showpost.php?p=4930757&postcount=910
 
|-
 
| [[Ghostbusters: The Video Game]] || 0x0000002B ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10141710&postcount=5632
 
|-
 
| [[Gothic 3]] || 0x00000009 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9307916&postcount=326
 
|-
 
| [[Grand Theft Auto Vice City]] || 0x00000010 || Occasionally flickers; Artifacts in combination with MSAA use pure SSAA instead. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
 
|-
 
| [[Grand Theft Auto: Episodes from Liberty City]] || 0x00000010 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10153364&postcount=5657
 
|-
 
| [[Grand Theft Auto: San Andreas]] || 0x00000010 || Bleeds when flying. There is a fix in the reference || https://forums.guru3d.com/showpost.php?p=4935886&postcount=948
 
|-
 
| [[Guild Wars 2]] || 0x0000002E || Official flag. It has the least issues of any flag. Flickers on and off under some extreme camera angles. Nothing we can do about it. Doubt Nvidia will/can fix. || https://forums.guru3d.com/showpost.php?p=4924784&postcount=890
 
|-
 
| [[Half-Life 2]]/[[Half-Life 2 Episode One]]/[[Half-Life 2 Episode Two]]/[[Half Life 2: Update]] || 0x0000002C || Has some bleeding problems like when zooming in with crossbow. Not much we can do unfortunately || https://forums.guru3d.com/showpost.php?p=5033321&postcount=1519
 
|-
 
| [[Halo]]/[[Halo Custom Edition]] (With latest update) || 0x0000002D || (I'm guessing the 2D would be all that is needed) Apparently has some bleeding please test more indepth and maybe find a better one || https://forums.guru3d.com/showpost.php?p=4820630&postcount=454
 
|-
 
| [[Halo: Spartan Assault]] || 0x00110000 ||  || https://forums.guru3d.com/showpost.php?p=4806371&postcount=323
 
|-
 
| [[Hard Reset]] || 0x00000029 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064252&postcount=5373
 
|-
 
| [[Heavy Bullets]] || 0x00000031 ||  || https://forums.guru3d.com/showpost.php?p=4950129&postcount=1108
 
|-
 
| [[Hitman: Blood Money]] || 0x00000004 ||  || https://forums.guru3d.com/showpost.php?p=5009676&postcount=1432
 
|-
 
| [[Homefront]] || 0x00000030 || Game must be set to DX9 mode. In game SSAO must be disabled || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893
 
|-
 
| [[How to Survive]] || 0x00000017 || Some flickering issues with foliage. Downsampling from very high resolutions helps a bit || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374
 
|-
 
| [[How to Survive 2]] || 0x000D0000 or 0x00020000 (stronger) ||  || https://forums.guru3d.com/showpost.php?p=5327067&postcount=2282
 
|-
 
| [[Hunted: The Demon's Forge]] (DX9) || 0x0000002F ||  || https://forums.guru3d.com/showpost.php?p=5363465&postcount=2371
 
|-
 
| [[Insurgency]] || 0x0000002C ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295
 
|-
 
| [[Inversion]] || 0x00000031 || Make sure to disable in game SSAO. only has minor issue with distant objects if you know what to look for. I won't tell you what or where just because it's that insignificant. At least in the portions that I tested || OP*MrBonk
 
|-
 
| [[James Cameron's Avatar: The Game]] || 0x0000002D (stronger) or 0x00000031 DX10 - 0x00060000 || Both DX9 flags bleed a small amount. DX10 has least issues || https://forums.guru3d.com/showpost.php?p=4940403&postcount=981
 
|-
 
| [[Killer Is Dead]] || 0x00000024 ||  || https://forums.guru3d.com/showpost.php?p=4824241&postcount=468
 
|-
 
| [[Kingdoms of Amalur: Reckoning]] || 0x00000030 (strong) ||  || https://forums.guru3d.com/showpost.php?p=4778912&postcount=44
 
|-
 
| [[Lara Croft and the Guardian of Light]] || 0x00000026 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198
 
|-
 
| [[Lara Croft and the Temple of Osiris]] || 0x00130000 || Disable in game AO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122
 
|-
 
| [[League of Legends]] || 0x0000002D ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582
 
|-
 
| [[Left 4 Dead]] || 0x00000014 || Same as L4D2 ||
 
|-
 
| [[Left 4 Dead 2]] || 0x00000014 || Official Flag. Works without issue it seems (Unlike how the old SSAO used to function with it flickering on and off) || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
| [[Legacy Of Kain: Defiance]] || 0x0000002C ||  || https://forums.guru3d.com/showpost.php?p=4949760&postcount=1081
 
|-
 
| [[Lego Marvel Super Heroes]] || 0x0000001C ||  || https://forums.guru3d.com/showpost.php?p=4854306&postcount=616
 
|-
 
| [[Lili: Child of Geos]] || 0x0000002F (subtle) or 0x00000030 (strong) || Disable the in game SSAO by setting "AmbientOcclusion=False" in "MazeSystemSettings" in "My Games\UnrealEngine3-MazeGame\MazeGame\Config" || https://forums.guru3d.com/showpost.php?p=4946540&postcount=1055
 
|-
 
| [[Lost Planet 3]] || 0x0000002F || This flag works 95%+ of the time in this game; there is occasional flickering when the effect 'wrestles' with fog effects in some interiors but I would consider it within tolerance." Personally I think it looks like it's bleeding in that specific shot but if the poster thinks it's ok. Then until I play it myself I am fine with the recommendation with the hope someone may test it and potentially find a better flag maybe || https://forums.guru3d.com/showpost.php?p=4860482&postcount=625
 
|-
 
| [[Lovely Planet]] || 0x00000031 ||  || https://forums.guru3d.com/showpost.php?p=4950158&postcount=1111
 
|-
 
| [[Mafia II]] || 0x00000032 (subtle) or 0x00000031 (Stronger but flickers occasionally) || Disable in game SSAO. || https://forums.guru3d.com/showpost.php?p=4841678&postcount=557
 
|-
 
| [[Manhunt]] || 0x00000010 || User used Widescreen fix with this might play a role. Bleeds through the HUD Bleeds through lens flares Flickers during executions. I wonder if some of this could be fixed with editing the flag || https://forums.guru3d.com/showpost.php?p=5254280&postcount=2178
 
|-
 
| [[Manhunt 2]] || 0x0000002C ||  || https://forums.guru3d.com/showpost.php?p=4930202&postcount=905
 
|-
 
| [[Mars War Logs]] || 0x00000027 ||  || https://forums.guru3d.com/showpost.php?p=5240261&postcount=2144
 
|-
 
| [[Mars War Logs]] || 0x00000027(modified) || Stronger than vanilla flag || https://forums.guru3d.com/showpost.php?p=5240261&postcount=2144
 
|-
 
| [[Mass Effect]] || 0x0000002F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10132541&postcount=5593
 
|-
 
| [[Mass Effect 2]] || 0x00000020 (strong) or 0x0000002F (subtle) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10113997&postcount=5491
 
|-
 
| [[Mass Effect 3]] || 0x00000020 ||  || https://forums.guru3d.com/showpost.php?p=4795599&postcount=236
 
|-
 
| [[Max Payne 2: The Fall of Max Payne]] || 0x0000001F || Use thirteenag Widescreen Fix to fix flickering issues. Has been revealed to have bleeding issues. Beware || https://forums.guru3d.com/showpost.php?p=5060690&postcount=1639
 
|-
 
| [[Metal Gear Rising: Revengeance]] || 0x0000001F || Suitable for Main Campaign Only. Glitchy with VR mode I tested this myself heavily after seeing the flag in the reference post || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380
 
|-
 
| [[Metal Gear Survive]] || 0x00180000 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978
 
|-
 
| [[Metro 2033 Redux]]/[[Metro Last Light Redux]] || 0x00070000 || Doesn't work when using SSAA. However you can use DSR or driver downsampling and achieve the same results || https://forums.guru3d.com/showpost.php?p=4940089&postcount=973
 
|-
 
| [[Mirror's Edge]] || 0x00000002 (subtle) or 0x00000030 (strong) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93
 
|-
 
| [[Mortal Kombat Komplete Edition]] || 0x00000002 ||  || https://forums.guru3d.com/showpost.php?p=4781147&postcount=56
 
|-
 
| [[Murdered: Soul Suspect]] || 0x00000021 || Need to set "-DX9" in launch options || https://forums.guru3d.com/showpost.php?p=4834126&postcount=516
 
|-
 
| [[NaissanceE]] || 0x00000030 || Disable built in AO by editing Steam\SteamApps\common\NaissanceE\UDKGame\Config\U DKEngine.ini || https://forums.guru3d.com/showpost.php?p=4949078&postcount=1070
 
|-
 
| [[Need For Speed Shift 2]] || 0x0000001E ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239716&postcount=5892
 
|-
 
| [[Need for Speed Underground 2]] || 0x00000029 ||  || https://forums.guru3d.com/showpost.php?p=4937652&postcount=957
 
|-
 
| [[Need for Speed: Most Wanted (2005)]] || 0x0000002E ||  || https://forums.guru3d.com/showpost.php?p=4938573&postcount=962
 
|-
 
| [[No One Lives Forever 2]] || 0x00000010 || Minor bleeding issues || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
 
|-
 
| [[Oddworld: New 'n' Tasty!]] || 0x00000023 || *PERFORMANCE SETTING ONLY* || https://forums.guru3d.com/showpost.php?p=5022724&postcount=1488
 
|-
 
| [[Ninja Blade]] || 0x00000018 ||  || https://forums.guru3d.com/showpost.php?p=4986237&postcount=2683
 
|-
 
| [[Orcs Must Die! 2]] || 0x00000026 ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415079
 
|-
 
| [[Outlast]] || 0x00000025 (stronger) or 0x00000010 || Do not use 25 with SGSSAA 10 may flicker occasionally. You may also experience issues when using SGSSAA with vertical black outline artifacts. || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205893&postcount=5811
 
|-
 
| [[Painkiller: Hell & Damnation]] || 0x0000002F || Need to disable SSAO *SPECIFICALLY* Via "DefaultCompat.ini" in "steamapps\common\Painkiller Hell & Damnation\PKHDGame\Config" Set "AppCompatBucket4 & 5" to say "AmbientOcclusion=False" || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10244712&postcount=5904
 
|-
 
| [[Painkiller]] (Black Edition/Gold Edition) || 0x00000270 ||  || https://forums.guru3d.com/showpost.php?p=5151041&postcount=1761
 
|-
 
| [[Painkiller:]] (Black Edition/Gold Edition) ||  || || https://forums.guru3d.com/showpost.php?p=5151049&postcount=1762
 
|-
 
| [[Paladins]] || 0x00160000 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106
 
|-
 
| [[Path of Exile]] || 0x000F0011 ||  || https://forums.guru3d.com/showpost.php?p=5394849&postcount=2415
 
|-
 
| [[Payday 2]] || 0x00000004 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652
 
|-
 
| [[Perfect World (Zhu Xian 2)]] || 0x00000034 or 0x0000000F (stronger) ||  || https://forums.guru3d.com/showpost.php?p=4903515&postcount=813
 
|-
 
| [[Pinball FX2]] || 0x00000035 ||  || https://forums.guru3d.com/showpost.php?p=4928881&postcount=901
 
|-
 
| [[Phantasy Star Online 2]] || 0x00000034 || It doesn't bleed through UI or smoke but does have a minor darkening effect under abnormal conditions that haven't cropped up in actual gameplay so far" \\2016 update. Might not work with new shaders from 4.0 update. Might need to set "ShaderLevel=1" in cfg file || https://forums.guru3d.com/showpost.php?p=4930823&postcount=915
 
|-
 
| [[Portal]] || 0x00000014 0x0000002C 0x00000006 or 0x00000008 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130
 
|-
 
| [[Portal 2]] || 0x00000014 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911
 
|-
 
| || 0x00000014 (modified) || Modified flag is more subtle and elminates bleeding issues. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5962910
 
|-
 
| [[Postal 2]] || 0x0000003F ||  || https://forums.guru3d.com/showpost.php?p=5009448&postcount=1429
 
|-
 
| [[Prince of Persia: The Forgotten Sands]] || 0x00000031 || Make sure built in SSAO is disabled first || https://forums.guru3d.com/showpost.php?p=4869736&postcount=649
 
|-
 
| [[Prince of Persia: The Sands of Time]] || 0x00000031 ||  || https://forums.guru3d.com/showpost.php?p=4869736&postcount=649
 
|-
 
| [[Prince of Persia: The Two Thrones]] || 0x0000001F || Use performance AO || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260
 
|-
 
| [[Prince of Persia: Warrior Within]] || 0x00000018 ||  || https://forums.guru3d.com/showpost.php?p=4870201&postcount=652
 
|-
 
| [[Psychonauts]] || 0x0000001F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237&postcount=132
 
|-
 
| [[Race the Sun]] || 0x00000019 ||  || https://forums.guru3d.com/showpost.php?p=4950106&postcount=1105
 
|-
 
| [[Red Orchestra 2]]/[[Rising Storm]] || 0x00000002 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
 
|-
 
| [[Remember Me]] || 0x0000002F (subtle) or 0x00000020 (strong) || Please read Reference post || https://forums.guru3d.com/showpost.php?p=4846477&postcount=570
 
|-
 
| [[Resident Evil: Revelations]] || 0x00000026 (modified) || Must be modified to get good working effect. || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625
 
|-
 
| [[Resident Evil 5]] (GFWL version) || 0x000C0003 || HDR must be set to "HDR=LOW" (In config.ini) in DX10 and "HDR=HIGH" For DX9. There are some minor issues with the skybox at the moment in the very beginning of chapter 1 with both. Issue has been reported to Nvidia. Doubt it will be fixed though *EDIT 2015* I can probably fix this with modified bits now. || https://forums.guru3d.com/showpost.php?p=4822266&postcount=462
 
|-
 
| [[Resident Evil 5]] (Steamworks version) || 0x0000001A || Doesn't apply to cutscenes as in GFWL version || https://forums.guru3d.com/showpost.php?p=5044967&postcount=1564
 
|-
 
| [[Resident Evil 6]] || 0x00000013 (modified) || Doesn't apply to cutscenes. || https://forums.guru3d.com/showpost.php?p=5186318&postcount=1910
 
|-
 
| [[Rise of the Argonauts]] || 0x00000030 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804
 
|-
 
| [[Rise of the Triad]] || 0x0000002F ||  || https://forums.guru3d.com/showpost.php?p=4826027&postcount=475
 
|-
 
| [[Risen]] || 0x0000002B || Need to disable in game SSAO by editing defaultconfig.xml in "Risen\data\ini\ConfigDefault.xml:" has some issues with certain lighting see reference || https://forums.guru3d.com/showpost.php?p=4781567&postcount=73
 
|-
 
| [[Risen 2]] || 0x00000009 (subtle) or 0x00000019 (strong) or 0x0000002D (strongest) || Need to disable in game SSAO by editing "Risen 2\data\ini\ConfigDefault.xml:" ScreenSpaceAmbientOcclison="false" (Change all instances to "false") || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75
 
|-
 
| [[Risen 3: Titan Lords]] || (Suspended until further notice. Needs more testing) || For the time being use SSAO Quality "4" in the cfg files || https://forums.guru3d.com/showpost.php?p=4893262&postcount=2269
 
|-
 
| [[Rising Storm 2: Vietnam]] || 0x00000030 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
 
|-
 
| [[RoboBlitz]] || 0x00000002 (16:10 only) 0x0000002F or 0x00000026 ||  || https://forums.guru3d.com/showpost.php?p=4815776&postcount=2024
 
|-
 
| [[Rock of Ages]] || 0x00000030 || Make sure you disable the built in AO via "Post Process Occlusion". || https://forums.guru3d.com/showpost.php?p=4783600&postcount=107
 
|-
 
| [[Rocket League]] || 0x0000002F || Disable built in SSAO || https://forums.guru3d.com/showpost.php?p=5121665&postcount=1729
 
|-
 
| [[RollerCoaster Tycoon 3]] || 0x00000007 ||  || https://forums.guru3d.com/showpost.php?p=4882549&postcount=688
 
|-
 
| [[Running with Rifles]] || 0x00000032 (subtle) 0x00000034 (strong) or 0x00000023 (strongest) ||  || https://forums.guru3d.com/showpost.php?p=5043734&postcount=1555
 
|-
 
| [[Sanctum]] || 0x00000030 ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122
 
|-
 
| [[Saints Row 2]] || 0x00000003 || Disable in game SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263
 
|-
 
| [[Serious Sam 2]] || 0x0000001F ||  || https://forums.guru3d.com/showpost.php?p=5222936&postcount=2083
 
|-
 
| [[Shadow Warrior (2013)]] || 0x00000500 || DX9 only. In the steam play menu select Windows XP version || https://forums.guru3d.com/showpost.php?p=5149932&postcount=1756
 
|-
 
| [[Shadow Warrior (2013)]] DX11 || 0x00110000 || DX11 only disable built in SSAO. Default FOV of 65 causes flickering.Poster says 90 fixes flickering but do other values work? || https://forums.guru3d.com/showpost.php?p=5163026&aostcount=1818
 
|-
 
| [[Shelter]] || 0x0000002D ||  || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
| [[Silent Hill: Homecoming]] || 0x0000001A ||  || https://forums.guru3d.com/showpost.php?p=4903599&postcount=814
 
|-
 
| [[Singularity]] || 0x00000020 ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912
 
|-
 
| [[Sniper Ghost Warrior]] || 0x00000004 || DISABLE IN GAME AO "Varlist_Occlusion.scr" Scale = 0 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277
 
|-
 
| [[Sol Survivor]] || 0x0000002E or 0x00000003 ||  || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
| [[Sonic Lost World]] || 0x00000026 || In game DOF must be enabled otherwise it will not work on a few stages. Personally I think this could use a little modification to take the strength down a couple notches. Looks a bit unaturally too strong. || https://imgur.com/a/NJQZf
 
|-
 
| [[Sonic & Sega All-Stars Racing]] || 0x00000002 (subtle) or 0x0000000E (strong) ||  || https://forums.guru3d.com/showpost.php?p=4785487&postcount=133
 
|-
 
| [[Sonic & All-Stars Racing Transformed]] || 0x0000000E || Make sure to disable in game SSAO || https://forums.guru3d.com/showpost.php?p=4805954&postcount=318
 
|-
 
| [[Sonic Adventure DX]] (2003 Retail version with mods only) || 0x00000024 (subtle) or 0x0000002F (stronger) || Requires 16:9 there is very minor bleeding. IMPORTANT>FOLLOW INSTRUCTIONS IN POST >>> || https://forums.guru3d.com/showpost.php?p=4965250&postcount=1260
 
|-
 
| [[Sonic Adventure DX]] (Steam version) || 0x0000002F || Only works with 4:3 resolutions! (Same with AA) || https://forums.guru3d.com/showthread.php?p=4966408#post4966408
 
|-
 
| [[Sonic Adventure 2]] || 0x00000012 (subtle) or 0x00000013 (strong) ||  || https://forums.guru3d.com/showpost.php?p=4803250&postcount=309
 
|-
 
| [[Sonic Generations]] || 0x00000026 ||  || https://forums.guru3d.com/showpost.php?p=4965263&postcount=1261
 
|-
 
| [[Spec Ops: The Line]] || 0x0000002F || Disable in game SSAO First || https://forums.guru3d.com/showpost.php?p=4786212&postcount=137
 
|-
 
| [[Spintires]] || 0x00000004 || Disable in game SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906
 
|-
 
| [[S.T.A.L.K.E.R.: Shadow of Chernobyl]] || 0x00000029 || Tested working with Complete 2009 as well. Must disable built in SSAO first if using C2009 "the SSAO implementation in "Complete 2009" was disabled by opening gamedata\shaders\r2\SkyGRAPHICS_options.cfg" and putting two forward slashes in front of #define SSAO." Also- works with Autumn Aurora mod || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78
 
|-
 
| [[Star Wars: Battlefront II]] || 0x0000001F || occasionally flickers || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
 
|-
 
| [[Star Wars: Empire at War]] || 0x00000032 ||  || https://forums.guru3d.com/showpost.php?p=5240262&postcount=2145
 
|-
 
| [[StarCraft II]] || 0x00000027 || Make sure In game SSAO is disabled. Is not very noticeable in cutscenes. || https://forums.guru3d.com/showpost.php?p=4896689&postcount=770
 
|-
 
| [[Stranglehold]] || 0x00000030 ||  || https://forums.guru3d.com/showpost.php?p=5381828&postcount=2387
 
|-
 
| [[Street Fighter IV]] || 0x0000002D || Official Flag currently doesn't work. This is an alternative || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
| [[Street Fighter X Tekken]] || 0x00000012 ||  || https://forums.guru3d.com/showpost.php?p=4794919&postcount=229
 
|-
 
| [[Strider]] || 0x00090000 || Make to to disable in game SSAO. or use both combine for a stronger effect if you want || https://forums.guru3d.com/showpost.php?p=4822284&postcount=463
 
|-
 
| [[Supreme Commander 2]] || 0x0000001A || Doesn't show up in screenshots unless Print Screen then paste into a photoprogram || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
| [[Surgeon Simulator 2013]] || 0x00000017 || disable in game POST FX || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281
 
|-
 
| [[Syndicate]] || 0x00000003 || Not perfect but only suitable flag and looks pretty good. May have issues with some resolutions. Also apparently causes problems in Windows 10 || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
| [[Takedown: Red Sabre]] || 0x0000002F ||  || OP*MrBonk
 
|-
 
| [[Tales of Zestiria]] || 0x0000002F (modified) || Read reference for what needs changing. || https://forums.guru3d.com/showpost.php?p=5200444&postcount=1982
 
|-
 
| [[Test Drive Unlimited]] || 0x00000006 ||  || https://forums.guru3d.com/showpost.php?p=4955395&postcount=1176
 
|-
 
| [[Test Drive Unlimited 2]] || 0x00000023 || Doesn't apply in cockpit view and doesn't work during cutscenes || https://forums.guru3d.com/showpost.php?p=4955333&postcount=1173
 
|-
 
| [[Test Drive: Ferrari Racing Legends]] || 0x00000031 ||  || https://forums.guru3d.com/showpost.php?p=4955192&postcount=1165
 
|-
 
| [[The Bureau: XCOM Declassified]] || 0x0000002F || Disable in game SSAO (Run in DX9 mode) You may also experience issues when using SGSSAA with vertical black outline artifacts || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89
 
|-
 
| [[The Cursed Crusade]] || 0x0000000C or 0x00000019 (stronger) || Disable in game SSAO || https://forums.guru3d.com/showpost.php?p=4950215&postcount=1112
 
|-
 
| [[The Elder Scrolls IV: Oblivion]] || 0x00000011 or 0x00000005 (strong) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81
 
|-
 
| [[The Elder Scrolls V: Skyrim]] || 0x00000032 ||  || https://forums.guru3d.com/showpost.php?p=4965160&postcount=1258
 
|-
 
| [[The Elder Scrolls V: Skyrim]] || 0x0000032B || Windows 7 ONLY || https://forums.guru3d.com/showpost.php?p=5153403&postcount=1775
 
|-
 
| [[The Elder Scrolls V: Skyrim]] || 0x00000029 (modified) ||  || https://forums.guru3d.com/showpost.php?p=5184643&postcount=1905
 
|-
 
| [[The Evil Within]] || 0x00110000 || Works when increasing FOV as well. Disable or combine with built in SSAO. || https://forums.guru3d.com/showpost.php?p=4943123&postcount=1022
 
|-
 
| [[The Legend of Korra]] || 0x00000035 ||  || https://forums.guru3d.com/showpost.php?p=4943927&postcount=1033
 
|-
 
| [[The Lord of the Rings: The Battle for Middle-earth]] || 0x00000003 || To use the flag select "Most EA Strategy Games" profile on Inspector to work with game executable (game.dat) or follow the reference post for additonal information || https://forums.guru3d.com/showpost.php?p=4944608&postcount=1043
 
|-
 
| [[The Lord of the Rings: War in the North]] || 0x00000018 ||  || https://forums.guru3d.com/showpost.php?p=4941029&postcount=997
 
|-
 
| [[The Stanley Parable]] || 0x0000002C ||  || https://forums.guru3d.com/showpost.php?p=5437039&postcount=2459
 
|-
 
| [[The Suffering]] || 0x00000014 ||  || https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488
 
|-
 
| [[The Witcher: Enhanced Edition Director's Cut]] || 0x0000002D ||  || OP
 
|-
 
| [[The Witcher 2]] || 0x00000033 || Seems limited to 16:9 resolutions need to set "AllowSSAO=0" || https://forums.guru3d.com/showpost.php?p=4896198&postcount=764
 
|-
 
| [[The Wolf Among Us]] || 0x00000010 || Can bleed in the main menu. But no where else || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88
 
|-
 
| [[Thief: Deadly Shadows]] || 0x0000001E || Needs the "Sneaky Mod" in order to work. There is still some bleeding here and there however. Link to mod is in reference || https://forums.guru3d.com/showpost.php?p=5013826&postcount=1460
 
|-
 
| [[TimeShift]] || 0x0000002D ||  || https://forums.guru3d.com/showpost.php?p=5216585&postcount=2045
 
|-
 
| [[Titan Quest]] || 0x00000003 ||  || https://forums.guru3d.com/showpost.php?p=4791707&postcount=193
 
|-
 
| [[Tomb Raider (2013)]] || 0x00000026 || You need to run the game in DX9 and disable the built in SSAO || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137
 
|-
 
| [[Tomb Raider Anniversary]] || 0x00000009 || minor bleeding issues || https://forums.guru3d.com/showpost.php?p=5443937&postcount=2463
 
|-
 
| [[Tomb Raider Legend]] || 0x00000009 || Bleeds through waterfalls. || https://forums.guru3d.com/showpost.php?p=5230128&postcount=2113
 
|-
 
| [[Tomb Raider Underworld]] || 0x00000026 || Tested with Full Screen Effects disabled Mostly because the bloom is horribly low precision || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666
 
|-
 
| [[Tom Clancy's Rainbow Six: Vegas 2]] || 0x00000002 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316
 
|-
 
| [[Tom Clancy's Ghost Recon Advanced Warfighter 2]] || 0x00000004 || May also work for G.R.A.W 1 || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658
 
|-
 
| [[Tony Hawk's Underground]] || 0x00000016 ||  || https://forums.guru3d.com/showpost.php?p=4930202&postcount=905
 
|-
 
| [[Torchlight]] || 0x00000003 (stronger) or 0x00000011 || both are the optimum flags of all in the driver || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
| [[Torchlight II]] || 0x00000011 (subtle) or 0x0000001C (strong) || AO doesn't show on Title screen character create screen or when you have a sub-menu open like your inventory. Though this isn't an issue any flag can fix. AA also gets disabled during Character create and when sub-menu's are open. Is a game issue AFIK || OP*MrBonk
 
|-
 
| [[Toxikk]] || 0x0000002F ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785
 
|-
 
| [[Transformers: Rise of the Dark Spark]] || 0x00000002 ||  || https://forums.guru3d.com/showpost.php?p=4861474&postcount=641
 
|-
 
| [[Transformers: War for Cybertron]] || 0x00000002 ||  || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101
 
|-
 
| [[Tribes: Ascend]] || 0x0000002F || found in your "\My Documents\My Games\Tribes Ascend\TribesGame\Config" folder. Please ensure that you have "AmbientOcclusion=False" set in the [SystemSettings] section of tribes.ini to disable ingame SSAO" || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90
 
|-
 
| [[Tropico 3]] || 0x00000012 ||  || https://forums.guru3d.com/showpost.php?p=4940937&postcount=996
 
|-
 
| [[Two Worlds]] || 0x00000013 || bleeds through UI. A half assed flag for a half assed game. (You can tell I REALLY tried with this one) || OP*MrBonk
 
|-
 
| [[Unreal Tournament III]] || 0x00000030 || Better than Official flag || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494
 
|-
 
| [[Urban Trial Freestyle]] || 0x00000037 ||  || OP*MrBonk
 
|-
 
| [[Valkyria Chronicles]] || 0x00000032 || Perfect 16:9 aspect ratios only. (Odd 16:9 ratio stuff like 1366x768 doesn't work) There are some minor slowdowns on some maps when moving between character view and map view || https://forums.guru3d.com/showpost.php?p=4958579&postcount=1217
 
|-
 
| [[Vanquish]] || 0x0000001F || Has some minor bleeding problems. But better than in game SSAO which bleeds worse. || https://forums.guru3d.com/showpost.php?p=5436225&postcount=2454
 
|-
 
| [[Velvet Assassin]] || 0x00000028 ||  || https://forums.guru3d.com/showpost.php?p=4818767&postcount=436
 
|-
 
| [[Verdun]] || 0x00000019 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881
 
|-
 
| [[Viking: Battle for Asgard]] || 0x00000029 || In game SSAO MUST be removed by altering shaders See Reference post. Sorry it is long. Read the whole thing until it gets to the part about replacing shaders || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415
 
|-
 
| [[Warcraft III]] || 0x0000002F || Has some issues with fog. Based on the picture from the poster it doesn't look quite as intrusive as I thought. I'll let the user decide || https://forums.guru3d.com/showpost.php?p=4938510&postcount=961
 
|-
 
| [[Warhammer 40,000: Dawn of War II]] || 0x0000002E ||  || OP*MrBonk
 
|-
 
| [[Warhammer 40,000: Space Marine]] || 0x00000003 or 0x00000023 || Whichever you prefer. MAKE SURE TO DISABLE IN GAME AO. (Horrible Quality. One of the worst) || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397
 
|-
 
| [[World in Conflict]] || 0x00000032 or 0x00000004 (stronger) ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480
 
|-
 
| [[World of Tanks]] || 0x00000031 || Poster mentions something about disabling "Flora density" to preven some flickering (?) (;Translation help would be helpful thanks;) || https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6435782
 
|-
 
| [[XCOM: Enemy Unknown]] || 0x00000020 ||  || https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117
 
|-
 
| [[XCOM 2]] || 0x00130000 || Disable in game AO || https://forums.guru3d.com/showpost.php?p=5228953&postcount=2104
 
|-
 
| [[Ys Origin]] || 0x0000002A ||  || OP*MrBonk
 
|-
 
| [[Ys: The Oath in Felghana]] || 0x0000002A ||  || OP*MrBonk
 
|-
 
| [[Zeno Clash]] || 0x0000000A (subtle) or 0x0000002D (stronger) ||  || OP*MrBonk
 
|-
 
| [[Zeno Clash II]] || 0x00000030 ||  || https://forums.guru3d.com/showpost.php?p=4801460&postcount=293
 
|-
 
|}
 
 
{{References}}
 
 
[[Category:Lists]]
 

Latest revision as of 20:04, 6 January 2024