Topic on Talk:The Last of Us Part I
- (cur prev topic) 04:58, 9 April 2023 . . Pippo baudo (talk | contribs) commented on "DLSS 2.5.1 has better temporal stability than the games default DLSS 3.1.1 in The Last of Us part 1 Pc" (Not the first occasion that 2.5.1 performs better than 3.x.x @Johnhitman2194 can you check with dlss-tweaks which profile dlss 3.x.x is u...) . . +142
- (cur prev topic) 11:44, 7 April 2023 . . Mrtnptrs (talk | contribs) commented on "DLSS 2.5.1 has better temporal stability than the games default DLSS 3.1.1 in The Last of Us part 1 Pc" (I assume performance is the same between these three DLSS versions at same upscaling quality-modes right? VRAM usage going down when usin...) . . +555
- (cur prev topic) 10:46, 7 April 2023 . . Johnhitman2194 (talk | contribs) changed the topic title from "DLSS 2.5.1 has better temporal stability than the games default DLSS 3.1.1" to "DLSS 2.5.1 has better temporal stability than the games default DLSS 3.1.1 in The Last of Us part 1 Pc" . . +28
- (cur prev topic) 10:46, 7 April 2023 . . Johnhitman2194 (talk | contribs) commented on "DLSS 2.5.1 has better temporal stability than the games default DLSS 3.1.1 in The Last of Us part 1 Pc" (Okay, I've sent about 7 hours testing graphical settings on an RTX 3070Ti in The Last of Us part 1 PC and I've figured that replacing the...) . . +677