Topic on User talk:Mrtnptrs
This page shows the changes between two versions of a post by Deton24 in the topic "GTA IV - "Large framerate drops on densely detailed parts of the city" removal" on User talk:Mrtnptrs.
You can see other versions of this post at its history page.
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I'm writing regarding your particular edit below:<br> | I'm writing regarding your particular edit below:<br> | ||
https://www.pcgamingwiki.com/w/index.php?title=Grand_Theft_Auto_IV&diff=1281577&oldid=1281571<br> | https://www.pcgamingwiki.com/w/index.php?title=Grand_Theft_Auto_IV&diff=1281577&oldid=1281571<br> | ||
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"RGL-fix removed: source did mention updating it, but did not fix problem. "Infinite loading loop" removed as fix under it doesn't even mention it. <b>Removed settings guides.</b> Removed Steam Overlay-fix (doesn't make sense)"<br> | "RGL-fix removed: source did mention updating it, but did not fix problem. "Infinite loading loop" removed as fix under it doesn't even mention it. <b>Removed settings guides.</b> Removed Steam Overlay-fix (doesn't make sense)"<br> | ||
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"Framerate drops associated with too high details on not modern hardware"<br> | "Framerate drops associated with too high details on not modern hardware"<br> | ||
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− | + | I understand the section is completely irrelevant on such CPUs like i7-13700KF, but it's very useful and tested on configurations with old Core2Quads and Phenom II X4 to maintain 60 FPS on even RGL versions of the game. <br> | |
− | I understand the section is completely irrelevant on such CPUs like i7-13700KF, but it's very useful and tested on configurations with old Core2Quads and Phenom II X4 to maintain 60 FPS. <br> | + | It's also a good alternative for people with older GPUs which doesn't support DXVK as performance fix/workaround (no Vulkan support). I only slightly expanded the section made by someone else at some point, and I can confirm it works and someone did a good job on this.<br> |
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Regards<br> | Regards<br> |