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Topic on Talk:Grand Theft Auto IV

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Because it is value in KB. Default is 204800.<br>
 
Because it is value in KB. Default is 204800.<br>
If you set 512 instead of 512000 in at least virtual fields, it will cause object disappearing (even with 51200, but 76800 is fine but causes FPS drops, so it's still not enough - 102400 was the bare minimum for FHD maxed out to not cause object disappearing - also lowers values slightly lowers RAM consumption).<br>
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If you set 512 instead of 512000 in at least virtual fields, it will cause object disappearing (even with 51200, but 76800 is fine but causes FPS drops, so it's still not enough - 102400 was the bare minimum for FHD maxed out to not cause object disappearing - also lowers values slightly lowers RAM consumption) And probably I get bigger memory consumption due to DXVK (that's normal behavior I noticed in the past with DX11 games too).<br>
 
And yeah, thanks for clarification about the note, wasn't sure here what actually happened...
 
And yeah, thanks for clarification about the note, wasn't sure here what actually happened...