Topic on Talk:Doom II: Hell on Earth
- (cur prev topic) 15:20, 12 May 2022 . . Patrxgt (talk | contribs) commented on "Borderless fullscreen windowed support" (GZDoom being unoptimised port with many unnecessary features and lacking even more necessary features? Who would have guess...) . . +126
- (cur prev topic) 18:56, 10 May 2022 . . AmethystViper (talk | contribs) commented on "Borderless fullscreen windowed support" (It's bizarre that the GZDoom devs took out borderless fullscreen support from the port. Even LZDoom and its latest development builds sti...) . . +178
- (cur prev topic) 18:07, 10 May 2022 . . Axer128 (talk | contribs) edited a post on "Borderless fullscreen windowed support" . . -2
- (cur prev topic) 18:06, 10 May 2022 . . Axer128 (talk | contribs) commented on "Borderless fullscreen windowed support" (Sadly even in 2022, the modern branch of GZDoom still does not support borderless fullscreen window. It may appear it does to some users,...) . . +2,372