Topic on Talk:Psychonauts 2
This page shows the changes between two versions of a post by Nastys in the topic "DirectX 11" on Talk:Psychonauts 2.
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It is even suggested by a developer to use -DX11 to avoid an error message (https://steamcommunity.com/app/607080/discussions/0/3047235828268020789/#c3047235828272106747). | It is even suggested by a developer to use -DX11 to avoid an error message (https://steamcommunity.com/app/607080/discussions/0/3047235828268020789/#c3047235828272106747). | ||
− | DX11 support is definitely official, since the game officially supports Windows 7 and does not include d3d12on7. | + | DX11 support is definitely official, since the game officially supports Windows 7 (and a "DirectX 11 compatible GPU") and does not include d3d12on7. |
I have been playing in DX11 mode up to the first point of no return so far with no issues nor stuttering (on NVIDIA). | I have been playing in DX11 mode up to the first point of no return so far with no issues nor stuttering (on NVIDIA). | ||
(Vulkan is also supported by the engine, but the game complains about missing shaders if forced with -vulkan.) | (Vulkan is also supported by the engine, but the game complains about missing shaders if forced with -vulkan.) |