Topic on User talk:Rose
This page shows the changes between two versions of a post by Aemony in the topic "Memory leak & HDR" on User talk:Rose.
You can see other versions of this post at its history page.
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* [https://discourse.differentk.fyi/uploads/default/original/1X/bab14eaac389df2e85edd0b54e61eee0349166f5.jpeg Original image] (some details are lost in the HDR-to-SDR conversion -- as seen when compared to the heatmap) | * [https://discourse.differentk.fyi/uploads/default/original/1X/bab14eaac389df2e85edd0b54e61eee0349166f5.jpeg Original image] (some details are lost in the HDR-to-SDR conversion -- as seen when compared to the heatmap) | ||
− | * [https://discourse.differentk.fyi/uploads/default/original/1X/2828ec1cb14533bf8037b391d6864d14421fc764.jpeg Heatmap] (blue-green-orange is basically | + | * [https://discourse.differentk.fyi/uploads/default/original/1X/2828ec1cb14533bf8037b391d6864d14421fc764.jpeg Heatmap] (blue-green-orange is basically lower than 300 nits) |
* [https://discourse.differentk.fyi/uploads/default/original/1X/4806e556d854c26c408a9a39e7bb5e15cffdf1a4.jpeg SDR as grayscale] | * [https://discourse.differentk.fyi/uploads/default/original/1X/4806e556d854c26c408a9a39e7bb5e15cffdf1a4.jpeg SDR as grayscale] | ||
Beyond that, yeah, it sucks that the game doesn't make use of 10-bit at least. Preferably all HDR games should render in 16-bit and then just tonemap it down, but woe betide us. :| | Beyond that, yeah, it sucks that the game doesn't make use of 10-bit at least. Preferably all HDR games should render in 16-bit and then just tonemap it down, but woe betide us. :| |