Topic on Talk:Mass Effect 2
This page shows the changes between two versions of a post by Mirh in the topic "Minor bugs list" on Talk:Mass Effect 2.
You can see other versions of this post at its history page.
Line 8: | Line 8: | ||
I ''guess'' like these bugs could even go in the "issues unresolved" section.. But at the end of the day, they are tiny enough that knowing them is gonna probably cause you more anxiety than whatever annoyance they may add in-game. <br/> | I ''guess'' like these bugs could even go in the "issues unresolved" section.. But at the end of the day, they are tiny enough that knowing them is gonna probably cause you more anxiety than whatever annoyance they may add in-game. <br/> | ||
− | Outside of the game per se instead... We still have the bloody "communication has failed or timed out" error in the menu. Only the god knows how or why it came to be (it could be entirely server-side as well), but the Origin version has a mysterious "MassEffect2.exe" launcher (not to be confused with retail/Steam MassEffect2Launcher.exe, which internally is actually named autorun) that for some reason, before calling "ME2Game.exe" always phones home to proxy.novafusion.ea.com and reads and writes Player1.prf. | + | <small>Outside of the game per se instead... We still have the bloody "communication has failed or timed out" error in the menu. Only the god knows how or why it came to be (it could be entirely server-side as well), but the Origin version has a mysterious "MassEffect2.exe" launcher (not to be confused with retail/Steam MassEffect2Launcher.exe, which internally is actually named autorun) that for some reason, before calling "ME2Game.exe" always phones home to proxy.novafusion.ea.com and reads and writes Player1.prf.</small> |