Topic on Talk:Monaco Grand Prix Racing Simulation 2
This page shows the changes between two versions of a post by Gt362gamer in the topic "Use Nvidia Inspector to run the game at the "right speed" (see edit 2) with modern systems, and dgVoodoo2 to run it at 1280x1024." on Talk:Monaco Grand Prix Racing Simulation 2.
You can see other versions of this post at its history page.
Line 3: | Line 3: | ||
So, as it was clear the game speed was framerate bound, I managed to get it running at the correct speed using Nvidia Inspector with 144.4fps frame limiter, although the in-game fraps shows 123-127fps. Why this figure? With a lower cap I calculated how many frames had to be drawn in order to pass 10 seconds in the game, and adjusted it to something close (it was a little more than 130fps but it seems fine like it is now, the difference is not big anyway). | So, as it was clear the game speed was framerate bound, I managed to get it running at the correct speed using Nvidia Inspector with 144.4fps frame limiter, although the in-game fraps shows 123-127fps. Why this figure? With a lower cap I calculated how many frames had to be drawn in order to pass 10 seconds in the game, and adjusted it to something close (it was a little more than 130fps but it seems fine like it is now, the difference is not big anyway). | ||
− | So what's the thing with the quotation marks? Well, apart from saying how I managed to get it running right, I have to say this is not actually Monaco Grand Prix Racing Simulation 2, but a rebrand version of it released in 2003 as a free game included in Kellogs Frosties cereals. But since the game engine is probably the exact same, I wanted to warn you to use Inspector instead of Rivatuner Statistics Server or DxWind frame limiters: at least I wasn't able to cap it with those two programs. I don't know why, but I guess the game just refuses to acknowledge any high level software setting and that probably Inspector setting works because it probably is a lower software level, but I don't know if even the later statements are true. I hope this was helpful for somebody that reads this. Sadly I was unable to make it run at a higher res than 640x480. If I manage something else worth noting I'll post it. :) | + | So what's the thing with the quotation marks? Well, apart from saying how I managed to get it running right, I have to say this is not actually Monaco Grand Prix Racing Simulation 2, but a rebrand version of it released in 2003 as a free game included in Kellogs Frosties cereals. But since the game engine is probably the exact same, I wanted to warn you to use Inspector instead of Rivatuner Statistics Server or DxWind frame limiters: at least I wasn't able to cap it with those two programs. I don't know why, but I guess the game just refuses to acknowledge any high level software setting and that probably Inspector setting works because it probably is working at a lower software level, but I don't know if even the later statements are true. I hope this was helpful for somebody that reads this. Sadly I was unable to make it run at a higher res than 640x480. If I manage something else worth noting I'll post it. :) |