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Topic on Talk:Tales of Zestiria

Ok, so I finally checked out that. And it doesn't seem to work completely for me on Windows 7.

With 1/2 Sync forced with the fix, (With Adaptive Vsync turned off mind you), the game seems to turn off the vsync or speed limit at random. Causing the game to speed up a ton for apparently no reason.

There is also a ton more input lag than with just 1/2 Sync and vanilla (With microstuttering)


And after testing more, it turns out the in game vsync has microstuttering too.