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Topic on Talk:Tales of Zestiria


It seems there is persistent dropping of a frame or some sort no matter what settings I try to force with the game.

Performance isn't an issue. But if you slowly move and pan the camera, the motion seems unstable. Like every so many frames it drops one. I'd record a video of it, but for whatever reason (CPU usage most likely since the game seems to be heavy on only about 2 threads), recording at 30FPS drops the framerate to ~28FPS. Making the issue a lot worse.

Aside from that and the broken Vsync (And locked 30FPS). Solid port.


It seems to happen only when Vsync is forced. Without vsync it's perfectly smooth except for the tearing oddly Another oddity is that the framerate without forced Vsync isn't 30.00FPS , but rather 29.9/29.8. Which usually indicates Vsync is engaged at 30FPS. Otherwise it would be reporting 30.0 rather than 29.9/8 (Which is usually what will be reported on a 30hz sync on a 60hz monitor) At startup it is also reporting 19.9/20 FPS, also indicating that Vsync is supposedly engaged.