Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Topic on Talk:Resident Evil HD Remaster

Yes I AM following every step including added aspect ratio line.

These are all screenshots at 1024x768 in 4:3 original mode.

The gameplay is no longer letter boxed (As again, check the first screenshot).

But it anamorphically squishes everything else.

For people with 4:3 monitors, these are the drawbacks. You either get letterboxed everything, or unletterboxed gameplay and ruined 2D UI elements. (Again, 4:3 FMVs are 1920x1080 encodes with only 1440x1080 used)

The cropping is at least dynamic and better than other options that are straight Vert- I found that the camera movements worked pretty well. But of course i'd prefer the original 4:3. Which isn't a problem on 16:9 monitors.


Try the fix yourself and show me that it doesn't do what I have mentioned. All 2D elements are designed (Or rather, implemented. Since originally they are 4:3. With the Menu for example, is 4:3 letterboxed in 16:9 regardless) with 16:9 in mind. There are no 4:3 versions to use. Someone would have to mod the game potentially and take the given 16:9 files and crop them , or anamorphically stretch them so then when in 4:3 mode the game will squish them back to 4:3