Per User:Suicide machine's suggestion should we split the page into single-player and multi-player? It would make sense since the two appear to be vastly different. Any opinions or suggestions as to how should this be done? (disambig page, main page for single-player with a link to multi or whatever else)
Topic on Talk:Medal of Honor (2010)
Come to think about. It may be worth expending infobox even more. On PCGW we have couple of games that - even though they are using the same engine for singleplayer and multiplayer - offer different features and costumization. One such example would be Call of Duty: Black Ops (which has FOV slider, but only for multiplayer).
Still, MOH is pretty much the most extreme of examples - not only it features different functions and customization in singleplayer and multipalyer. Due to the fact, it's using 2 different engines - it can produce different errors, crashes and have different solutions for its problems. I remember a few years back looking for an option to change FOV in singleplayer and I was always seeing some smart-ass posting a solution how to change FOV in multiplayer - that was extremely frustrating. Still, maybe simple notes will be enough. And Issues could go like:
==(Singleplayer) Name of an issue ==
Just don't try putting both like we used to with Final Fantasy VII - that was awful.