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Topic on User talk:Jigen123

Arhummk (talkcontribs)

Why remove my changes immediately without even asking first? I was not even finished yet.

About the reason, thirteenag's fix disables the "Effects" setting in the game as it could not be scaled correctly according to the mod's page, plus it can also cause shadows to break as it's happened to me and other users as reported on the Oni3 patch's github issues page.

The fix created by jackfuste on WSGF is a simple hex-edited .exe fix and does not use any extra files, You get proper 16:9/21:9 on top of that does not contain any of the issues I mentioned above.

The only positive that thirteenag's patch is capable of and is "objectively better" is that the HUD and FMVs are in 4:3, at the cost of disabling Effects setting entirely that is, this same issue is seen in their outdated Silent Hill 4 widescreen patch as well.

I appreciate your concern man but please, ask before you remove stuff from the wiki. Revert the change you made, and add thirteenag's fix alongside it. I'll add the differences between the two later.

Cheers.

Jigen123 (talkcontribs)

You completely removed an universal widescreen fix from the article in favour of resolution-specific solutions. I guess both can be listed (Thirteenag's fix being the "main" one) with their pros and cons explained, but the removal of Thirteenag's fix should have never happened in the first place.

Arhummk (talkcontribs)

Well both patches come with a catch.

I've added both in a new "Widescreen Resolution" section.