The Static Speaks My Name
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Revision as of 16:45, 8 June 2020 by Baronsmoki (talk | contribs) (→Video settings: Added screenshot)
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Developers | |
---|---|
Jesse Barksdale | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | August 10, 2015 |
macOS (OS X) | August 10, 2015[citation needed] |
Linux | August 10, 2015[citation needed] |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 66 MB | |
Video card (GPU) | DirectX 9.0 compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 72 MB | |
Video card (GPU) | DirectX 9 compatible Shader model 2.0 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 71 MB | |
Video card (GPU) | DirectX 9 compatible Shader model 2.0 support |
Notes
References
- ↑ Verified by User:Baronsmoki on 2020-06-08