Difference between revisions of "The Mysterious Cities of Gold"
From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox/fix|Turn off anti-aliasing|ref=<ref>[http://steamcommunity.com/app/261940/discussions/0/648812305035110244/ Steam Community Discussion - Invisible items / scenery (solved)]</ref>}} | {{Fixbox/fix|Turn off anti-aliasing|ref=<ref>[http://steamcommunity.com/app/261940/discussions/0/648812305035110244/ Steam Community Discussion - Invisible items / scenery (solved)]</ref>}} | ||
{{ii}} If scenery elements like bushes or doors aren't visible, try turning off anti-aliasing. | {{ii}} If scenery elements like bushes or doors aren't visible, try turning off anti-aliasing. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
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|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = | + | |minGPU = |
+ | |minSM = 3.0 | ||
|recOS = | |recOS = |
Revision as of 07:20, 24 January 2017
Developers | |
---|---|
Neko Entertainment | |
Release dates | |
Windows | November 21, 2013 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Uses SecuROM. | |||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/261940/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/261940/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Spanish | ||||
Swedish |
Issues fixed
Invisible scenery
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 8 | |
Processor (CPU) | 1.2 GHz | 1.4 GHz or higher |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (261940) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.