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The Last Remnant

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Revision as of 01:34, 15 February 2013 by Garrbot (talk | contribs) (migrated requirements template; misc. fixes)
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Template:Infobox

Compatibility

Serial Key

The serial key can be registered to a Steam account.

Improvements

Skip Introduction Video

Go to the following directory and rename or remove SQEX_UTECK_0.bik:

%game_directory%\RushGame\Movies

Decrease Texture Pop-in

  1. Find RushEngine.ini in the following directory:
    %userprofile%\My Documents\My Games\The last remnant\RushGame\Config
  2. Create a backup copy of this file before editing.
  3. Open the file and, under the [SystemSettings] section, do the following:
    1. Change Trilinear=FALSE to Trilinear=TRUE
    2. Change bEnableHighPolyChars=FALSE to bEnableHighPolyChars=TRUE
    3. Change ParticleLODBias=0 to ParticleLODBias=-1
    4. Change MaxAnisotropy=4 to MaxAnisotropy=16
  4. Under [TextureStreaming] section, do the following:
    1. Change PoolSize=82 to PoolSize=158
    2. Change DropMipLevelsLimit=8 to DropMipLevelsLimit=16
    3. Change StopIncreasingLimit=6 to StopIncreasingLimit=12
    4. Change StopStreamingLimit=4 to StopStreamingLimit=7
    5. Change MinFudgeFactor=1 to MinFudgeFactor=0.5
    6. Change FudgeFactorIncreaseRateOfChange=0.7 to FudgeFactorIncreaseRateOfChange=0.5
    7. Change FudgeFactorDecreaseRateOfChange=-0.6 to FudgeFactorDecreaseRateOfChange=-0.4
    8. Change MinTimeToGuaranteeMinMipCount=2 to MinTimeToGuaranteeMinMipCount=0
    9. Change MaxTimeToGuaranteeMinMipCount=12 to MaxTimeToGuaranteeMinMipCount=0
    10. Change MaxTextureMipCount=13 to MaxTextureMipCount=11
  5. Save the file.

Enable Vsync

  1. Find the file named RushEngine.ini in the following directory:
    %userprofile%\My Documents\My Games\The last remnant\RushGame\Config
  2. Before making any changes, first make an identical backup copy of this file.
  3. Open the file mentioned in step one and, under the [SystemSettings] section within the .ini, make the following change:
  4. Change the line UseVSync=FALSE to UseVSync=TRUE
  5. Save the file.

NOTE: Vsync (properly known as vertical synchronization) is an option where the game is synced to your monitor's refresh rate in order to eliminate screen tearing within the game. However, your framerate generally will be capped at your monitor's refresh rate (A monitor with a refresh rate of 60 Hz will be capped at 60 FPS, 120 Hz will be capped at 120 FPS, etc.) .

Enabling higher Field of View (FOV)

Field of View refers to the amount of game view that is on display at any given time. Low FOV is sometimes referred to as tunnel vision and can cause discomfort and physical sickness in some people. Enabling higher FOV allows for a better view of the game world, as well as moving the camera farther away. The following tweak will assign Field of View = 90 and Reset Field of View to F11 and F10 respectively. Note that high FOV will degrade performance somewhat. Also note that Field of View = 90 is a very high value for this particular game, and should be further tweaked until the amount of visible world is the most comfortable to the player. Values between 60 and 80 work best for 16:9 resolutions.

  1. Find your RushInput.ini file. It's normally in My Documents\My Games\The last remnant\RushGame\Config.
  2. Create a backup copy of this file before you begin working.
  3. Open RushInput.ini with Notepad or a similar program and locate the end of the first block of settings (Engine.PlayerInput).
  4. Append the following lines:
    Bindings=(Name="F10",Command="FOV 0")
    Bindings=(Name="F11",Command="FOV 90")
    The block should now end in
    ...
    Bindings=(Name="XboxTypeS_RightThumbstick",Command="")
    Bindings=(Name="F10",Command="FOV 0")
    Bindings=(Name="F11",Command="FOV 90")
  5. Launch The Last Remnant, and make sure that bindings are working correctly.
  6. If something breaks, restore your backup copy of RushInput.ini.

In The Last Remnant the FOV tweak affects both combat, free roam, dialogues and cutscenes (cutscenes in particular may show something that normally happens off-screen). It does not affect UI. It negatively affects title and map screens, as those are set in actual 3D space and high FOV causes the backdrops to "move" farther away (but not the markers) - Reset Field of View command can be used if that is a problem.

Loading times

If you are suffering from unusually long loading times, you may try setting affinity of TRL.exe to a single core, from the Task Manager.

Game data

Template:Game Location Table

System requirements

Template:System Requirements


Useful Links