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Difference between revisions of "The Elder Scrolls IV: Oblivion"

From PCGamingWiki, the wiki about fixing PC games
m (Robot: Cosmetic changes)
m (migrated requirements template; misc. fixes)
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|publisher      = [[Wikipedia:2K Games|2K Games]]
 
|publisher      = [[Wikipedia:2K Games|2K Games]]
 
|engine        = Gamebryo (graphics)<br />Havok (physics)<br />SpeedTree (foliage)
 
|engine        = Gamebryo (graphics)<br />Havok (physics)<br />SpeedTree (foliage)
|release dates  = <sup>NA</sup> March 20, 2006<br /><sup>AUS</sup> March 23, 2006<br /><sup>EU</sup> March 24, 2006<br /><sup>JP</sup> July 26, 2007
+
|release dates  = March 20, 2006
|steam          = 900883
 
|gog            =
 
 
}}
 
}}
{{:The_Elder_Scrolls_(series)}}
+
{{:The Elder Scrolls (series)}}
  
 
== Patches ==
 
== Patches ==
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=== Recommended mods ===
 
=== Recommended mods ===
  
* [http://www.nehrim.de/indexEV.html Nehrim: Fate's Edge] Developed by the popular German modding team SureAI, who also made the outstanding Fallout 3 mod Cube Experimental, Nehrim is a Total Conversion mod with all the features of a professionally developed game. Nehrim's impressive reel of awards such as best mod of 2010 from PC gamer, Editor's pick at ModDB, and #6 on ModDB's 2010 reader's poll, Nehrim is not only the best mod of 2010, but also one of the best RPGs. Inducted into a secretive magic society, you the player are introduced to one of the most compelling worlds in PC gaming through a story that competes with Bioware's best, distintive art direction, stunning voice acting from Germany's best, and gameplay that puts vanilla Oblivion to shame. Don't miss out on the most modded game of all time's crown jewel.
+
* [http://www.nehrim.de/indexEV.html Nehrim: Fate's Edge] Developed by the popular German modding team SureAI, who also made the outstanding Fallout 3 mod Cube Experimental, Nehrim is a Total Conversion mod with all the features of a professionally developed game. Nehrim's impressive reel of awards such as best mod of 2010 from PC gamer, Editor's pick at ModDB, and #6 on ModDB's 2010 reader's poll, Nehrim is not only the best mod of 2010, but also one of the best RPGs. Inducted into a secretive magic society, you the player are introduced to one of the most compelling worlds in PC gaming through a story that competes with Bioware's best, distinctive art direction, stunning voice acting from Germany's best, and gameplay that puts vanilla Oblivion to shame. Don't miss out on the most modded game of all time's crown jewel.
  
 
* [http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3953 Oscuro's Oblivion Overhaul] OOO was one of the most comprehensive and popular mods ever created, rebalancing the game and modifying virtually every aspect.  View the [http://devnull.sweetdanger.net/OOO/OOO_133_readme.pdf PDF readme] for more details.
 
* [http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3953 Oscuro's Oblivion Overhaul] OOO was one of the most comprehensive and popular mods ever created, rebalancing the game and modifying virtually every aspect.  View the [http://devnull.sweetdanger.net/OOO/OOO_133_readme.pdf PDF readme] for more details.
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* [http://tes.nexusmods.com/downloads/file.php?id=5570 Book Jackets] Adds unique covers to every book in Oblivion.  Also see [http://tes.nexusmods.com/downloads/file.php?id=16247 DLC Book Jackets] for the official DLC addons, and [http://tes.nexusmods.com/downloads/file.php?id=27521 Book Jackets KOTN] for Knights of the Nine.
 
* [http://tes.nexusmods.com/downloads/file.php?id=5570 Book Jackets] Adds unique covers to every book in Oblivion.  Also see [http://tes.nexusmods.com/downloads/file.php?id=16247 DLC Book Jackets] for the official DLC addons, and [http://tes.nexusmods.com/downloads/file.php?id=27521 Book Jackets KOTN] for Knights of the Nine.
  
* [http://oblivion.nexusmods.com/mods/10763/ DarNified UI] Tweaks the user interface to fit PC, rather then the enlarged Xbox optimized user interface. HUD is smaller, fonts are smaller, and more items can be fitted per "page" in the inventory.
+
* [http://oblivion.nexusmods.com/mods/10763/ DarNified UI] Tweaks the user interface to fit PC, rather than the enlarged Xbox optimized user interface. HUD is smaller, fonts are smaller, and more items can be fitted per "page" in the inventory.
  
 
* [http://morroblivion.com/ Morroblivion] This mods ports The Elder Scrolls III Morrowind to the engine of Oblivion. It is recommended you perform a clean install of Oblivion before using this mod.
 
* [http://morroblivion.com/ Morroblivion] This mods ports The Elder Scrolls III Morrowind to the engine of Oblivion. It is recommended you perform a clean install of Oblivion before using this mod.
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=== Better Oblivion Sorting Manager (BOSS) ===
 
=== Better Oblivion Sorting Manager (BOSS) ===
  
[http://oblivion.nexusmods.com/mods/20516/ Better Oblivion Sorting Manager] is a utility that sorts mods load order automaticly, to ensure no mods conflict with each other when the game is played. After each mod install it is recommended that you run BOSS. After the software is done working, a .html file will open in your standard browser.
+
[http://oblivion.nexusmods.com/mods/20516/ Better Oblivion Sorting Manager] is a utility that sorts mods load order automatically, to ensure no mods conflict with each other when the game is played. After each mod install it is recommended that you run BOSS. After the software is done working, a .html file will open in your standard browser.
  
 
=== Oblivion Script Extender (OBSE) ===
 
=== Oblivion Script Extender (OBSE) ===
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To find this file you must go to your oblivion game directory and find this file in the main directory.
 
To find this file you must go to your oblivion game directory and find this file in the main directory.
 
<pre>C:\Program Files (x86)\Bethesda\The Elder Scrolls IV\</pre>
 
<pre>C:\Program Files (x86)\Bethesda\The Elder Scrolls IV\</pre>
For Steam you will find this file in <pre>C:\Users\%USERNAME%\Documents\My Games\Oblivion\</pre>
+
For Steam you will find this file in <pre>%USERPROFILE%\My Documents\My Games\Oblivion\</pre>
 
Make a backup of this file, and open it with your preferred text editing tool.
 
Make a backup of this file, and open it with your preferred text editing tool.
 
Find the line that begins with "bAllowConsole" and set it to 1 if it is not already and save it.
 
Find the line that begins with "bAllowConsole" and set it to 1 if it is not already and save it.
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=== Field of Vision (FOV) tweaking ===
 
=== Field of Vision (FOV) tweaking ===
  
This setting can be changed by locating the Oblivion.ini file, in Users\[username]\Documents\My Games\Oblivion. Open the file with your preferred text editing tool, and locate the following line:
+
This setting can be changed by editing <code>%USERPROFILE%\My Documents\My Games\Oblivion\Oblivion.ini</code>
  
<pre>fDefaultFOV=75.0000</pre>
+
Find the following line: <pre>fDefaultFOV=75.0000</pre>
  
 
Although this setting changes the FOV setting, it can put items and actors out of sync. It is recommended you use the console command instead:
 
Although this setting changes the FOV setting, it can put items and actors out of sync. It is recommended you use the console command instead:
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The Elder Scrolls IV: Oblivion can be played by using a [http://portingteam.com/files/file/5928-oblivion-goty-steam-compatible/ wrapper] developed by PortingTeam. It is required to have a legit copy of Oblivion, and no official support is available. More instructions on the website.
 
The Elder Scrolls IV: Oblivion can be played by using a [http://portingteam.com/files/file/5928-oblivion-goty-steam-compatible/ wrapper] developed by PortingTeam. It is required to have a legit copy of Oblivion, and no official support is available. More instructions on the website.
  
== System Requirements ==
+
==System requirements==
{{SysReq
+
{{System Requirements
 +
|OSfamily = Windows
 
|minOS = Windows XP/Windows Vista/Windows 7
 
|minOS = Windows XP/Windows Vista/Windows 7
 
|minproc = Intel Pentium 4 2 GHz or AMD Athlon XP 2000+
 
|minproc = Intel Pentium 4 2 GHz or AMD Athlon XP 2000+
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|recmem = 1 GB
 
|recmem = 1 GB
 
|minHD = 4.6 GB free
 
|minHD = 4.6 GB free
|minGPU1 = NVIDIA GeForce FX 5700 128 MB or ATi Radeon 9500 128 MB
+
|minGPU = NVIDIA GeForce FX 5700 128 MB or ATi Radeon 9500 128 MB
|recGPU1 = NVIDIA GeForce 6800 128 MB or ATi Radeon X800 128 MB
+
|recGPU = NVIDIA GeForce 6800 128 MB or ATi Radeon X800 128 MB
 
}}
 
}}
  
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[http://www.uesp.net/wiki/Oblivion:Oblivion The Unofficial Elder Scrolls Pages: Oblivion]
 
[http://www.uesp.net/wiki/Oblivion:Oblivion The Unofficial Elder Scrolls Pages: Oblivion]
  
== See Also ==
 
* [[The Elder Scrolls V: Skyrim]]
 
* [[The Elder Scrolls III: Morrowind]]
 
 
[[Category:Game]]
 
 
[[Category:Windows]]
 
[[Category:Windows]]

Revision as of 09:28, 14 February 2013

Template:Infobox The Elder Scrolls (series)

Patches

INI Tweaks

iPreloadSizeLimit= # (Default: 26214400) Recommended: 262144000 (2GB)

Mods and Utilities

Bethesda Game Studios is known for it's extensive mod support, and Oblivion is no difference. Oblivion mods can be found at Oblivion Nexus or Planet Elder Scrolls.

Recommended mods

  • Nehrim: Fate's Edge Developed by the popular German modding team SureAI, who also made the outstanding Fallout 3 mod Cube Experimental, Nehrim is a Total Conversion mod with all the features of a professionally developed game. Nehrim's impressive reel of awards such as best mod of 2010 from PC gamer, Editor's pick at ModDB, and #6 on ModDB's 2010 reader's poll, Nehrim is not only the best mod of 2010, but also one of the best RPGs. Inducted into a secretive magic society, you the player are introduced to one of the most compelling worlds in PC gaming through a story that competes with Bioware's best, distinctive art direction, stunning voice acting from Germany's best, and gameplay that puts vanilla Oblivion to shame. Don't miss out on the most modded game of all time's crown jewel.
  • Oscuro's Oblivion Overhaul OOO was one of the most comprehensive and popular mods ever created, rebalancing the game and modifying virtually every aspect. View the PDF readme for more details.
  • DarNified UI Tweaks the user interface to fit PC, rather than the enlarged Xbox optimized user interface. HUD is smaller, fonts are smaller, and more items can be fitted per "page" in the inventory.
  • Morroblivion This mods ports The Elder Scrolls III Morrowind to the engine of Oblivion. It is recommended you perform a clean install of Oblivion before using this mod.
  • Midas Magic Spells Of Aurum Adds over 300 new spells including summoning meteors, shooting laser beams, and even turning bodies into gold. Also adds new and exciting quests to other realms, with completely new creatures to fight, people to talk to, and new weapons to find.


Wrye Bash and Oblivion Mod Manager

Wrye bash and Oblivion Mod Manager are two utilities used for managing mods, Wrye Bash supports mods packed as .7z, while Oblivion Mod Manager offers a more easy to use format called .omod. Both utilities is used to install and uninstall mods, and ensure that mods are installed correctly.

Better Oblivion Sorting Manager (BOSS)

Better Oblivion Sorting Manager is a utility that sorts mods load order automatically, to ensure no mods conflict with each other when the game is played. After each mod install it is recommended that you run BOSS. After the software is done working, a .html file will open in your standard browser.

Oblivion Script Extender (OBSE)

Oblivion Script Extender is a utility that extends the script capabilites of vanilla Oblivion, allowing modders to better take advantage of the engine. Most mods require this utility, and installation instructions are included in a README, when you download it.

Extra

There are many websites out there with recommended mods, so instead of copy/pasting everything in here, here is a good extensive list of recommended Oblivion mods.

Console Commands

For a complete list of console commands use this Unofficial Elder Scrolls Pages article.

To enable the use of console commands follow these steps: Find your Oblivion.ini file. To find this file you must go to your oblivion game directory and find this file in the main directory.

C:\Program Files (x86)\Bethesda\The Elder Scrolls IV\

For Steam you will find this file in

%USERPROFILE%\My Documents\My Games\Oblivion\

Make a backup of this file, and open it with your preferred text editing tool. Find the line that begins with "bAllowConsole" and set it to 1 if it is not already and save it. Use CTRL+F to search for it within the .ini file.

Issues and Fixes

Field of Vision (FOV) tweaking

This setting can be changed by editing %USERPROFILE%\My Documents\My Games\Oblivion\Oblivion.ini

Find the following line:

fDefaultFOV=75.0000

Although this setting changes the FOV setting, it can put items and actors out of sync. It is recommended you use the console command instead:

SetCameraFOV 75

The default setting is 75. The console can be opened by pressing "~" on your keyboard (for ISO-105 keyboard users, it is the key above the TAB key).

Actors/NPCs appear as yellow triangles

This is either due to incorrect mod installation, an error in load order, or missing BSA redirection.

Incorrect Mod Installation

Use Wrye Bash or Oblivion Mod Manager for installation of mods instead of manual installation. If you don't have a backup of a clean Oblivion installation, and your mod replaces files, you must reinstall the game to fix incorrect mod installation.

Error in load order

Run Better Oblivion Sorting Manager to fix this issue.

Missing BSA redirection

Open Oblivion Mod Manager, click on Utilities, click on Archive Invalidation, now tick BSA Redirection, and click on Update Now. When the process is done, close Oblivion Mod Manager and launch Oblivion.

Missing meshes

This is a common problem with installing mods, and can be fixed by doing BSA redirection (menthod mentioned above). You can also check to make sure meshes and textures are installed (\textures and \meshes go into Oblivion\Data) correctly. The last thing you can do, is by far the hardest:

  1. Find out which mod is causing it (the hard part). Depending of the location of the missing meshes, it can be difficult to guess which mod introduced it. You may have to disable mods one by one until you find the culprit.
  2. Download it again. Reinstall it using Oblivion Mod Manager or Wrye Bash to register the changed meshes / textures.
  3. If the above doesn't work, open the Construction Set with only that mod activated.
  4. Go to the location where you noticed the missing meshes.

Mac OSX

The Elder Scrolls IV: Oblivion can be played by using a wrapper developed by PortingTeam. It is required to have a legit copy of Oblivion, and no official support is available. More instructions on the website.

System requirements

Template:System Requirements

Useful links

The Unofficial Elder Scrolls Pages: Oblivion