Difference between revisions of "The Drone Racing League Simulator"
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Baronsmoki (talk | contribs) m (→Audio settings: Updated localizations to match Steam page) |
Baronsmoki (talk | contribs) (→System requirements: Updated based on EGS & Steam pages) |
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
− | |minCPU = Intel Core i5-4460 | + | |minCPU = Intel Core i5-4460 2.7 GHz |
|minRAM = 8 GB | |minRAM = 8 GB | ||
|minHD = 4 GB | |minHD = 4 GB | ||
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|minVRAM = 2 GB | |minVRAM = 2 GB | ||
|minDX = 11 | |minDX = 11 | ||
+ | |minother = Broadband Internet connection | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Core i7 |
− | |recRAM = | + | |recRAM = 16 GB |
− | |recHD = | + | |recHD = 16 GB |
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 1080 |
|recDX = | |recDX = | ||
}} | }} | ||
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|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = | + | |minOS = 10.15 |
− | |minCPU = 3.7 GHz | + | |minCPU = 3.7 GHz |
− | |minRAM = | + | |minRAM = 8 GB |
− | |minHD = | + | |minHD = 4 GB |
|minGPU = | |minGPU = | ||
− | |minVRAM = | + | |minVRAM = 4 GB |
+ | |minother = Broadband Internet connection | ||
− | |recOS = | + | |recOS = 12 |
|recCPU = | |recCPU = | ||
− | |recRAM = | + | |recRAM = 12 GB |
− | |recHD = | + | |recHD = 16 GB |
|recGPU = | |recGPU = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 17:18, 4 August 2021
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Developers | |
---|---|
The Drone Racing League | |
Release dates | |
Windows | June 16, 2017 |
macOS (OS X) | June 16, 2017 |
Key points
- Originally released as The Drone Racing League: High Voltage.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/641780/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/641780/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4460 2.7 GHz | Intel Core i7 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 4 GB | 16 GB |
Video card (GPU) | Nvidia GeForce GTX 650 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1080 |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.15 | 12 |
Processor (CPU) | 3.7 GHz | |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 4 GB | 16 GB |
Video card (GPU) | 4 GB of VRAM | |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (641780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.