Talk:Shadowrun: Hong Kong
- (cur prev) 18:51, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 22:31, 30 October 2015 . . Garrett (talk | contribs) commented on "Linux Multiple Monitor issues (advice)" (If this is a general fix it could be mentioned on Engine:Unity. If -popupwindow fixes this issue then that solution should be covered ins...) . . +157
- (cur prev topic) 00:11, 29 October 2015 . . Ndegruchy (talk | contribs) commented on "Linux Multiple Monitor issues (advice)" (This fix seems to work for the dual monitor fix on many Unity 3d games, like Gone Home. Should this be something that is posted more?) . . +133
- (cur prev topic) 19:37, 5 October 2015 . . Garrett (talk | contribs) commented on "Linux Multiple Monitor issues (advice)" (So -popupwindow doesn't work for this?) . . +51
- (cur prev topic) 19:12, 30 September 2015 . . Anonymous (talk | contribs) commented on "Linux Multiple Monitor issues (advice)" (I'd suggest throwing it in the Issues fixed section, the way it's placed on the Lovers in a Dangerous Spacetime page. It's a relatively c...) . . +375
- (cur prev topic) 02:14, 30 September 2015 . . Ndegruchy (talk | contribs) commented on "Linux Multiple Monitor issues (advice)" (I'm looking for the best way to add a section about the current(ish) issue with SRHK and multiple monitor support on Linux. I've got a pa...) . . +1,071